Game category

Survival & horror

Stay alive through danger, suspense or horror.

Survival & horror

92 posts in this view · 862 in the catalogue

BloomeryYouTube · Oct 23, 2026

Zero Point — Coming to Steam Early Access in December 2026.

Your rifle is only part of staying alive.

This new development video shows early gathering, oxygen, nutrition and fatigue systems in Zero Point, the sci-fi survival crafting game I am developing solo. Harvest plants, check your condition, eat and find a place to rest.

These systems are prototypes and will keep changing. Crafting and player-built bases are still in development. The colony structures shown here are part of the current test environment.

Which survival system matters most to you: food, oxygen or rest?

Wishlist Zero Point on Steam: https://store.steampowered.com/app/44...

Music: Sector by SRG774 (CC0 1.0) https://opengameart.org/content/dark-...

#SurvivalGame #SciFiGame #PCGaming

YouTube video
YouTube#92
Adventure & explorationSurvival & horror
Source
BloomeryYouTube · Oct 22, 2026

Zero Point — Coming to Steam Early Access in December 2026. 제로 포인트 — 2026년 12월 Steam 얼리 액세스 출시 예정.

Current direction: sci-fi survival crafting with third-person combat. Footage shows development prototypes. Steam: https://store.steampowered.com/app/44... A blade up close. A rifle when they back off.

This Arsenal devlog shows early melee attacks, weapon switching and third-person gunplay in Zero Point, the sci-fi survival crafting game I'm developing solo.

This is prototype footage. The wider survival, crafting and base-building systems are still in development.

Which would you rely on when an enemy closes the distance?

Wishlist Zero Point on Steam: https://store.steampowered.com/app/44...

Music: Urgent by SRG774 (CC0 1.0) https://opengameart.org/content/dark-...

#SciFiGame #ThirdPersonShooter #SurvivalGame

YouTube video
YouTube#91
Action & arcadeSurvival & horror
Source
Poke SurvivorWebsite · Date not stated

Play Poke Survivor: Wildlands free in your browser. Choose classic survival, ten-minute Expeditions or Original Rules, solo or in co-op with original creatures.

A Poke Survivor forest expedition with four automatic skill slots, two items and a phased guardian battle.
WebsiteBrowser · Mobile#90
Action & arcadeSurvival & horror
Source
Josh MontgomeryPostYourGame · Oct 19, 2026

Making a Horde Survivor game to test and improve my game engine. Still working out some balancing issues but its pretty fun!

2 media
PostYourGameBrowser#89
Action & arcadeSurvival & horrorStrategy & tactics
Post
MattDalpeReddit · Oct 1, 2026

Game Title: Incoherence: Dark Rooms

About the game: https://youtu.be/SkL909hdjYc

Playable Link: https://store.steampowered.com/app/4617940/Incoherence_Dark_Rooms_Demo/

Platform: Steam

Description: Incoherence: Dark Rooms is a room-drafting game similar to Blue Prince, combined with classic survival horror gameplay like Resident Evil and Silent Hill.

You are Astrid Kepler. You awaken in a strange yet familiar room with multiple doors, with no recollection of how you got there. As you explore, you discover that this strange place you are trapped in is constructed of interconnected rooms drawn from your own memories, beginning with fragments of your childhood and gradually extending into the later years of your life.

Every door you open leads to an unpredictable space. You must explore, solve puzzles, and manage limited resources as the mysterious structure constantly evolves around you. But you are not alone. Something else moves through the rooms with you, adapting to your progress and growing more dangerous the deeper you go.

Free to Play Status: Demo

Involvement: I am the creator!

Media from the original creator post
Reddit#88
Survival & horrorPuzzle & logicAdventure & exploration
Source
stillpaeReddit · Oct 6, 2026

Game Title: PESTBOUND

Playable Link: No public playable build yet — sharing the trailer for Trailer Tuesday. Project website: https://pestbound.com

Platform: PC / Windows

Description:

Hi everyone, I'm Patrick from Germany, and I'm developing PESTBOUND on my own. It's an open-world voxel survival shooter inspired by the time I've spent playing games like DayZ and Escape from Tarkov.

The world covers 4 km², with abandoned settlements, forests and roads to explore. You search for food, water and equipment, build a base, and deal with infected creatures and other survivors. There are vehicles, hunting and fishing, and the game is being built around playing alone or with friends on PvE or PvP servers.

For combat, I'm aiming for responsive movement, readable encounters and destructible surroundings that change how a fight plays out. The trailer shows scenes captured in the game. I'm currently working on getting the first playable build ready to share.

I'd love some honest feedback on what you see: does the movement look natural, and are the fights easy to follow from this camera angle? Which scene makes you want to see more, and which one doesn't work for you?

Free to Play Status:

[ ] Free to play

[ ] Demo/Key available

[x] Paid — in development; Trailer Tuesday submission

Involvement: I'm the solo developer of PESTBOUND. Creating my own survival game has been a dream of mine for years, and I'd really appreciate hearing what you think of it so far.

RedditDesktop#87
Survival & horrorAction & arcade
Source
Illustrious_Bit_2382Reddit · Oct 2, 2026

Hi.

I’m working on my first truly serious, “bigger” project, a psychological/survival horror game called Sleepwalkers. From the start, I wanted to give this game a more distinct visual style, one that wasn’t just the typical Unreal Engine horror look. I just hate that all horror games are grey. Just grey. Grey walls, grey everything. That's soo boring. I started experimenting more boldly with colors, drawing inspiration from the work of Nicolas Winding Refn, among others and here's some of the results.

Many more examples are work in progress.

5 media
Reddit#85
Survival & horror
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Life_Refrigerator472Reddit · Oct 4, 2026

Hi! The Blessed Fool came out on Steam a few days ago: a short pixel-art point-and-click horror adventure about a holy fool in a town consumed by fear and violence.

I did the design and programming. The art and the music were made by two collaborators. It took 2 years, and I restarted the project about 25 times before it finally worked.

Does the mood come through in this scene? Let me know what you think!

Reddit#84
Survival & horrorAdventure & exploration
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Sea_Wing_8284Reddit · Oct 6, 2026

EDIT:
Btw not 12km² LOL 151 km²! its ~12x12km

I'm currently building my own open-world sandbox zombie game :)

It's been a lot of work so far, but it's finally starting to feel like an actual game.

I've hand-built over 100 searchable buildings in Blender, added 15 weapons, and a bunch of items/tools like bandages, splint kits, pills, etc. etc.

The map is finished, the loot system is working, and there's already a lot to explore and discover.

I also finished my own horde addon with custom zombie AI, plus a real cloud/weather system instead of just using a skybox.

The goal is:

  • Full base building/crafting system
  • Full loot system
  • Co-op for up to 8 players
  • No PvP, just PvE

The part that still absolutely sucks right now is animations. Hands, weapons, everything around that is still rough.

And 3rd-person animations are honestly my personal nightmare

Still a ton of work left, but... let's see where this goes.

Reddit#80
Survival & horrorAction & arcade
Source
EmpireCraftersReddit · Oct 6, 2026

This is a slightly weird post to write.

I’m one of the developers of Permafrost, a survival game we've been working on for the last few years.

And on October 9, it finally enters Early Access.

The basic idea behind the game is pretty simple: The world ended, winter didn't.

You explore a frozen open world where preparation matters just as much as combat.

You scavenge abandoned buildings, craft what you need, restore shelters and slowly create a network of safe places that allows you to travel further.

Sometimes the biggest question is: can I make it back before the weather kills me?

You can play solo or bring up to 3 friends with you, divide responsibilities and try to survive together.

Or, if you're playing alone, you won't be completely alone.

You have a dog companion who can scout, warn you about danger and help carry supplies.

We've seen this game in every possible broken state during development, so the idea that in a few days people are actually going to be exploring this world themselves is both exciting and mildly terrifying.

But here we are.

October 9.

See you in the cold.

https://store.steampowered.com/app/2254990/Permafrost/

Reddit#79
Survival & horror
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menacing_butterReddit · Oct 6, 2026

Last time I showed you how we fake height in our two player horror game, this time I wanted to showcase depth!

Game name is Silk & Sorrow :)

Reddit#78
Survival & horror
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TuskatBluesky · Oct 3, 2026

Some progress for this week.

  • Switch to that dungeon style FPS movement
  • Made the room ʕ·ᴥ· ʔ
  • Added sounds and an ambient track

#solodev #godot #horror

Bluesky#77
Adventure & explorationSurvival & horror
Source
SudachysBluesky · Sep 30, 2026

Our #SpooktoberVNJam game, “Going Once, Cut Twice” is out NOW and available to play!! 👇

sudachys.itch.io/going-once-cut…

This was a blast to create with the team! We hope you enjoy exploring the Gilded Gill~ 🐟💀

#indievn #vndev #visualnovel #mermaid

Original media shared by Sudachys about Going Once, Cut Twice.4 media
Bluesky#76
Adventure & explorationSurvival & horror
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SapphicoreBluesky · Oct 5, 2026

Do YOU like ghost girls?

Do you like it when they're sad, a lot desperate, and when they want to possess a lonely woman's body in 20k words of yuri ghost girl goodness?

Then check out our #SpooktoberVNJam game, Possessed By Fate! It's fully voice-acted and free!

sapphicore.itch.io/possessed-by...

Game screenshot with a ghost fixating on a woman with a blush
Bluesky#75
Adventure & explorationSurvival & horror
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KillSignal GamesBluesky · Jul 19, 2026

NEW!!! Grabbing mechanic that will straight up kill you if you cant get out. Steam page coming SOON! #ue5 #horrorgame #indiegame #indiehorrror #cosmichorror

Bluesky#73
Survival & horror
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Erasing MeBluesky · Oct 1, 2026

🎮 ERASING ME: Pre-Alpha Game Test is here! 🕯️

"This is only the beginning of her journey..?"

🔗 Playtest our Game here! erasing-me.itch.io/erasing-me-p...

📝We'd love to hear your feedbacks regarding our game: forms.gle/xt3PNKV2Uwdr...

#ERASINGME #GameDev #IndieGame #PsychologicalHorror #PreAlpha

Original media shared by Erasing Me about Erasing Me.
Bluesky#72
Survival & horrorAdventure & exploration
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Shaun AitchesonBluesky · Oct 2, 2026

The Excavation of Hob's Barrow is a staggering all-time high 65% off on Steam! 💀⛏️🩸

It's the perfect time to check out our folk horror adventure set on the moors of Northern England.

The answers lie in the soil...

Original media shared by Shaun Aitcheson about The Excavation of Hob's Barrow.4 media
BlueskyDesktop#71
Adventure & explorationSurvival & horror
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NORMSYT YouTube · Sep 5, 2026

The Ice Is Watching is now on Steam! Don't forget to add it to your wishlist and check out our game! We would really appreciate it if you could add The Ice Is Watching to your Steam wishlist. ❤️ The game is currently in development. You will be able to play the full version when it is released. Thank you so much for your support! 🙏 #horror #horrogames #indiegame #gamedevelopment #jumpscare #ghost #tension #unity

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YouTube#70
Survival & horror
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Messy DevelopmentYouTube · Oct 1, 2026

Two survivors crash-land on a world nobody has seen before. No missions, no victory screen: just keeping them alive and slowly working out how the place works.

This is run three of Farcamp, the colony survival game I'm building, and the first run through its brand-new beginner tutorial, made for an upcoming private beta with friends and family. I play it the way a new player would and fix what breaks as I go: pausing in multiplayer, a coyote warning nobody notices, sleeping on the ground, feeding a collapsed colonist. Then comes a -4° night, the fire burns the sticks I needed for beds, and the food and water run out. Verdict: too hard for a beginner.

Part two, how the fix got made (from this playthrough's transcript to a redesign): https://youtu.be/N6IoSPiV1Ro

Farcamp is in early development. Ideas, bug reports and requests are welcome on the project page: https://opensystems.app/projects/01M3B70Q318G1G8N0NSV63ME5X

0:00 Day 1 - a new colony, and the new tutorial 5:42 Day 2 - a coyote, a cold night, and the fire 10:03 Day 3 - burning the bed sticks for warmth 15:17 Day 4 - out of water, out of food

YouTube video
YouTube#69
Building & simulationSurvival & horror
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Lost Gate StudiosYouTube · Sep 8, 2026

WISHLIST ON STEAM: https://store.steampowered.com/app/2912780/MINDFLUX_Dead_Man_Walking/

Lost Gate Studios team heads to DreamHack Atlanta 2026 to exhibit our game and get feedback. While hanging out, we talk about our play-testing process and how our goals this year, differ from last year.

SOCIALS Website: https://lostgatestudios.com Twitter: https://x.com/LostGateStudios LinkedIn: / lost-gate-studios
Instagram: / lostgatestudios
Pinterest: / lostgatestudios

ABOUT LOST GATE STUDIOS If you are new to our channel, we are Lost Gate Studios. We are a bunch of indie developers who struggled to get our foot into the video game industry, so we decided to start a studio and make the kind of game we like to play: A lore + story rich RPG. We love roleplay and believe in roleplay's power to expose people to the deeper parts of the human spirit. We want to prove with hard work, determination, and passion, anyone can forge their golden ticket into the industry. So we are sharing our game dev journey with all of you! Follow to see the the development of our first game: MINDFLUX: Dead Man Walking!

ABOUT MINDFLUX: Dead Man Walking You are a cybernetic detective on the brink of madness. The only doctor who can save you is missing. Modify your brain to extract clues, platform across collapsing infrastructure to solve puzzles, and weaponize ancient technology to fend off unspeakable nightmares in this first-person horror RPG.

CREDITS Edited By: Ishaan Singh VFX: Andrew Lowry Talent: Chandler Bastin, Andrew Lowry & Mohansingh Udhwani Jr. Gameplay Footage & Animation: Lost Gate Studios Dev Team Music: Epidemic Sounds

Produced By: Sparking Hearth, LLC

YouTube video
YouTubeDesktop#68
RPGsSurvival & horror
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ShorlowYouTube · Sep 8, 2026

🎮 Play the game here: https://shorlow.itch.io/the-closing-shift

In this video, I take you behind the scenes of how I created my very first horror game from scratch in just 30 days! From brainstorming the butcher shop, to coding the tasks and designing the eerie atmosphere, this was a massive challenge.

Can a beginner make a truly scary game in a month? Watch to find out!

If you enjoyed my game dev journey, consider subscribing for more devlogs, challenges, and gaming content!

Face Reveal at 10k subscribers!

Thank you so much for watching and supporting the channel! :D

0:00 The Vision Behind the Gaslight Horror 1:06 Finding the Right Art Style and Perspective 3:10 Building the Task and Interaction Systems 4:08 Designing the Atmosphere 6:10 Outro

YouTube video
YouTube#66
Survival & horror
Source
Cure PotionYouTube · Sep 20, 2026

Players told me that my horror game Isolated Inhale wasn't scary. So I made it absolutely terrifying.

• 🎮 Download game: https://curepotion.itch.io/isolated-inhale • 🌍 Join our Discord: discord.com/invite/JkRNEqxbAW • ❤️ Support development: https://www.patreon.com/c/CurePotion

• 🎵 Music by: https://www.youtube.com/@f11_ofishal • 🔥 Support f11: https://ko-fi.com/f11_bigt

Companion mod: • Download: https://github.com/bytenull1/yourbuddy-inhl • Instalation + showcase: https://www.youtube.com/watch?v=zlu82lW7UME

#devlog #gamedev #indiegame

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YouTube#65
Survival & horror
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Kyle BanksYouTube · Sep 8, 2026

Wishlist Donut Panic on Steam 👉 https://store.steampowered.com/app/3910750/DONUT_PANIC/?utm_source=youtube&utm_campaign=devlog3

Get Farewell North on Steam, Nintendo Switch, Xbox or PS5 👉 https://farewell-north.com/links

Join the Discord 👉 https://donutpanicgame.com/discord

Support development on Patreon ❤️ https://patreon.com/kylebanks

I'm taking Donut Panic to the Tokyo Game Show, which means it's time to make a demo!

But there's a pretty fundamental issue with core loop of my cooking horror game, which is that cooking had no real importance to the gameplay, so I had to rethink the game design.

To fix this, I ended up adding a few new layers to the gameplay, making cooking more important, rewarding players for cooking well, adding some risk and reward to incentivize cooking quickly, and a brand new CCTV insurance mechanic to balance things out.

I'm also giving away two Donut Panic art packages! All you have to do is check out the demo and let me know what you think in the comments below. Two winners will be drawn at random from all valid comments on this video and contacted via email or discord shortly after the closing date. Competition closes Tuesday 22nd September 2026 at 23:59 GMT. Competition is open to subscribers aged 18 years or older, in countries currently reachable by Royal Mail.

Donut Panic will be at booth E-49 in the Selected Indie 80 area.

#gamedev #indiedev #unity #unrealengine #unity3d #madewithunity #indiegames #indiegamedev #gamers #steam #devlog #indiegame #gaming #videogames #donutpanic #doughtnutpanic

YouTube video
YouTubeDesktop#64
Survival & horrorBuilding & simulation
Source
cdeimnooYouTube · Sep 27, 2026

Join the official The Complex 2 community: https://discord.gg/f44bg4eXg4

The Complex 2 is one of the most realistic A-Sync Backrooms games on Roblox, combining procedural generation, immersive exploration and advanced gameplay systems.

In Devlog 3, we're showing some of the biggest additions to The Complex 2 yet.

The Backrooms are now procedurally generated. Every session creates a different layout, with interconnected corridors, rooms, multiple floors and entirely different environments to explore. The world dynamically generates around players, making every exploration feel different.

We've also introduced several new environments, including detailed houses with functional doors, kitchens, balconies and staircases. There's also the KLWNA-inspired biome, featuring massive arches, stairways and interconnected rooms.

But exploring the Backrooms isn't always safe.

The Bacteria entity can emerge from its nest and chase players through the environment. It can break through doors, and players can fight back using the shotgun. Shooting its limbs can weaken and slow it down, giving you a chance to survive or finish it off.

We've also introduced stationary radios that can be placed around outposts. They work like fixed walkie-talkies, allowing nearby players to hear and communicate with each other. When you're far away, they can also serve as waypoints to help you navigate the Backrooms.

Another new addition is blue wall tape, allowing players to mark their routes directly onto walls.

Our goal with The Complex 2 has always been to create a Backrooms experience that feels like an actual place, rather than just another Roblox horror game.

From realistic environments and procedural generation to interactive equipment and dangerous entities, we're trying to push what's possible inside Roblox.

The Complex 2 releases September 27th, 2026.

If you're looking for The Complex 2, the most realistic Backrooms game on Roblox, a realistic A-Sync Backrooms experience, or a Kane Pixels-inspired Roblox horror game, this is what we've been working on.

Subscribe for more The Complex 2 gameplay, devlogs and updates!

#TheComplex2 #Backrooms #Roblox #RobloxBackrooms #RealisticBackrooms #ASync #BackroomsGame #KanePixels #LiminalSpaces #FoundFootage #RobloxHorror #RobloxGames #RobloxDev #RobloxStudio #GameDevelopment #horrorgames

0:00 Intro 0:16 Procedural Generation & New Biomes 1:08 Shotgun Mechanics & Drive-by Combat 1:46 Briefcase Rope System & Climbing 2:14 Wall Marking Tape 2:39 Bacteria Nest & Monster AI Updates 3:20 Stationary Radios & Waypoints 3:42 Release Date & Discord Giveaway

YouTube video
YouTube#63
Survival & horrorAction & arcade
Source
Ayan Pratap StudioYouTube · Sep 23, 2026

https://store.steampowered.com/app/4004230/ONCE_HOME/

Once Home's demo is now out and live for Steam Next Fest. Wishlist now!

Once Home is a slow-burn visual novel of haunting beauty. Explore the Hemm residence at your own pace, observing, inspecting, uncovering traces of what had quietly transpired in the hours before your arrival—when everything began to change.

#visualnovelgames #visualnovelgame #visualnovel #newgame #newdemo #nextfest #horrornovel

YouTube video
YouTubeDesktop#62
Survival & horrorAdventure & exploration
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Miles GamesYouTube · Sep 23, 2026

I wanted to upload my own gameplay of Y O U ^^ Now that SAGE is over, I want to thank everyone who played the demo during the event! I got a lot of positive feedback and criticism that I will be looking into!

(Absolutely NO gen ai was used in the development of this game)

Game link: https://gamejolt.com/games/YOU/1062872

#yougame #indiegame #development #gameplay

YouTube video
YouTube#61
Survival & horror
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Devlog 3 неделя Как Человек который никогда не изучал программирование могу с уверенностью сказать - уже реально делать игры, не углубляясь в детали кода. Конечно я не сделаю новые приключения Зельды или новый Overwatch, но современные технологии помогают нам сделать инди игру с простыми механиками и куплеными ассетами буквально в считанные недели. Сейчас у меня уже готова комната с монстром который патрулирует и гоняется за мной, когда я попадаюсь ему на глаза.

Threads#60
Survival & horror
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Leïla Ancelin☀️Threads · Sep 19, 2026

I am very proud to make this game, to support us, don’t hesitate to wishlist the game! 🌟🌟🌟 #gaming #indie #indiegaming #artist #sciencefiction

Threads#59
Survival & horrorAdventure & exploration
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Infinity StarThreads · Oct 5, 2026

Do you like Horror, Thrills, and Puppets? Here is our project called Pennie's Puppets! It's a psychological horror based in an abandoned puppetry arts museum with lore, exploration and more. .Still In Development #horror #gaming #videogames #gamedev #horrorgame

Threads#57
Survival & horrorAdventure & exploration
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Dan DeaconuThreads · Jul 13, 2026

I spent the last 5 days building a survival game using Claude Fable 5 and Opus 4.8.

A bit more than a tech demo, a game: story, quests, voiced protagonist, weather, day/night, achievements, save system.

This is what "beyond the one-prompt result" could look like. 🧵

Threads#56
Survival & horrorAdventure & exploration
Source
slidergamestudioThreads · Sep 20, 2026

New screenshots from Attractor K7.

Take a closer look at the atmosphere we’re building.

Early Access is coming soon.

#IndieGame #GameDev #IndieDev #Steam #EarlyAccess

Attractor K7 — media from the original creator post4 media
ThreadsDesktop#55
Action & arcadeSurvival & horror
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Ян КорвинThreads · Sep 27, 2026

Попытка номер 850 (привет сдвг) за последние 20 лет сделать хоть что-то по геймдеву. В этот раз иду мелкими шагами, с полным осознанием своих же ограничений... Изначально идея была чёто простое типа Last Extract или квестов из Fallout Shelter, но чёто оно уже идёт немножко в сторону и превращается в клаустрафобный экстракшен сюрвач :)

Untitled extraction-survival prototype — media from the original creator post
Threads#54
Survival & horror
Source