#indiedev #atmospheric #gamedev #horror #horrorgames #gaming_news Dead Faces a psychological horror inspired by Jacobs Ladder 1990 - Unravel Jack's mind, the faces from his past and the ultimate truth behind his actions - Demo Available on Steam! https://t.co/beZNky3nlD https://t.co/IvzfNx3TAR
Game category
Survival & horror
Stay alive through danger, suspense or horror.
HAIGLA Demo is finally available. #indiedev #horrorgame #gamedev https://t.co/CVd8GGC8Us
In our game you become a nuclear missile, controlled entirely by heavy levers and squeaky buttons.
Does this look fun or frustrating? https://t.co/guf0rwWjLR
Happy #FollowFriday 👋
I’m a solo dev building a cosy crafting game about surviving on an alien planet 🚀
If that sounds interesting, follow for updates
Demo out on itch👇 https://t.co/mP8GV5Rj4P
Wishlist on Steam👇 https://t.co/oto8DWmmT5
#gamedev #cozygames #craftinggame
We created our own unique enemy system for our indie game 🐙
I bet you've never seen anything like this 👀👀👀
Wishlist link in bio!
#devlog #gamedev #indiedevs #indiegame #gamedevelopment https://t.co/YmjGbHvtgq
Here's a few screenshots from my indie horror visual novel game: No Death No Life for #ScreenshotSaturday! #indiedev https://t.co/9vEuRgtkLW
3 media@IndieReachpro EDGE OF EVIL is a rare blend of pirate horror and occult fantasy where the player is not a soldier or chosen hero, just someone pulled into evil while looking for their kitten. 🐱 https://t.co/UFfPOQRL3u #screenshotsaturday #horror #game #indie https://t.co/iipIFGMeIq
The aftermath of that first fight — the silence, the breathing, the messy room — always lands harder than the fight itself. That’s where the fear settles in.
Demo: https://t.co/WIPgLccV8M #ScreenshotSaturday #GameDev #IndieHorror https://t.co/OuukuCR94Z

Careful, those Husks will get you!
Big thanks to @mindminetv for playing our game! #INFERIUS demo is out on Steam, you can try it out for yourself!
#horrorgame #deckbuilder #indiegames #steamgame https://t.co/TDLhD6UfCJ
Hey all! I've spent the last year and a half working on the Survival Crafting RPG that you would have played on your Apple II back in the '80s.
You can think of it as Valheim's gameplay crammed into the tile-based ui of the old Ultima games.
It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some good old fashioned dungeon crawling to boot.
The early game is pretty well polished, and it's complete up through the Bronze Age (in Valheim terms). It should keep you occupied for ~20 hours before you run off the end of the existing content. Let me know what you think!
It's on Steam, but the Playable Demo can be found on the Stravaeger Website.
FYI, It also runs nicely on mobile, but you'll want to do the "add to homescreen" thing to get rid of the extra browser chrome taking up a quarter of the screen.

Game Title: Incoherence: Dark Rooms
Playable Link: Incoherence: Dark Rooms on Steam
Platform: PC
Description: Hi! I'm currently working on a game that basically combines elements of Blue Prince and classic survival horror like Resident Evil and Silent Hill. I just released a public demo/beta! Just click "Request Access" and you'll be let in instantly!
Involvement: I am the creator!
Check it out and let me know what you think!









