Game category

RPGs

Develop characters through role-playing, quests and progression.

RPGs

52 posts in this view · 862 in the catalogue

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EmberWilds IdlePostYourGame · Oct 19, 2026

Currently, the game is obviously inspired by Runescape but I am looking to branch it into something completely different - but not sure how yet. I am open to ALL suggestions but the idea is to allow for afk/idle progression mostly while implementing active skills/dungeons/raids at some point.

3 media
PostYourGameBrowser · Mobile#52
Idle & incrementalRPGs
Post
Sol / SOLMATTERPostYourGame · Oct 10, 2026

Mound Reborn is a premium baseball career game for iPhone and Android, made by SOLMATTER.

Start as a high-school pitcher and work toward draft day. Choose your pitch, aim for the zone, and time the release. Train your velocity, command, movement, stamina, and pitch mix while managing fatigue and the risk of injury.

If you get drafted, continue into a professional career. If your run ends, carry a memory or legacy into a new prospect and try again.

  • Pay once, with no ads, in-app purchases, or gacha
  • Playable offline
  • English, Korean, and Japanese

iPhone App Store Google Play

Known in Korea as 야구 못하면 또 환생함: 투수 키우기.

Keo_devReddit · Oct 1, 2026

Hey everyone!

I’ve been working on an MMORPG in Godot for the past year, and I wanted to share this short video showing the state of the game today.

I’ve been documenting the whole development process on YouTube, and it’s kind of crazy going back to that first video and seeing how different the game looks now. I’m really happy with how far it’s come, so I thought I’d share where things are at now.

Probably one of the things I’m happiest about is the little community that’s started to grow around the game too. It’s been slowly growing on YouTube and Discord, and I’m hoping I can start building a bit of a community here on Reddit as well.

I’ve also had a 24/7 playtest available on Steam for a while now, which has been really useful. Having people actually play the game and give me feedback has helped a ton, and it’s been really cool seeing people find the game and share their thoughts on it.

There’s still a massive amount I want to add, but I’m really excited to keep working on it and see where it ends up. It’s kind of hard to imagine what the game will look like another year from now.

Thanks for reading!

https://www.elegon.app/

RedditDesktop#48
RPGsAdventure & exploration
Source
yuheykaiReddit · Oct 4, 2026

Hi.

It's been 6 months since I released the announcement trailer for my indie game called Direland.
I've been working hard and packed all the latest progress into this 1-minute video!
Hope you guys like it!
(To clarify: this is 6 months of progress since the previous trailer, not 6 months of total development!)

Here's the things I've added.

  1. Water reflection and ripples
  2. 3 new Bosses( Crab/Lobster, SandWyrm, SlimeDragon), also they are unfinished
  3. Parts breaks system
  4. VFX for bosses and player combat
  5. Combat for each weapon(one-hand sword/ two-hand blade)
  6. Some armor sets
  7. Character build system such as Growth Board and Skill Board
  8. Some buildings
  9. Some placeable objects for base building
  10. Bunch of item icons.
Reddit#47
RPGsAction & arcade
Source
Deneos GamesBluesky · Aug 29, 2026

Time for a new trailer in our serie highlighting each playable characters of our JRPG #TakoNoHimitsu! This time we focus on Mylene Crew, the world most famous singer!🎤

#screenshotsaturday #pixelart #gamedev

Bluesky#46
RPGs
Source
Unnamed Cozy Magic RPGYouTube · Sep 7, 2026

Welcome to my Game Progress Diary Solo, hand-drawn game creation, one update at a time.

There is finally a playable character in my hand-drawn open world RPG. See how she looks and moves in this new update.

After working on the savanna-inspired terrain, it feels amazing to have a character exploring the world. I have implemented her first outfit using an overlay system, which means every piece of clothing will be fully swappable as development continues. She also has a simple idle animation, adding a sense of life to the environment that has been missing until now.

This project is all about creating a cozy, casual game experience where you can just zone out and enjoy the atmosphere. I am focusing on making the world feel reactive and personal, from the dynamic sky to the smallest details of the character design. The footage at the end shows a bit of raw gameplay to give you a feel for the current movement and pacing.

Let me know what you think of her design and the outfit choices so far. Subscribe to follow along with this solo indie game development journey.

0:00 First Look at the New Character Model 0:33 Testing Modular Clothing Overlays 1:30 Developing the Dynamic Sky and Weather Systems 3:27 Solving Clipping Issues with Floating Mechanics

#cozygame #cozygaming #cosygame #cosygaming #openworldrpg #magicrpg #fantasygame #casualgaming #casualgamer #casualgamers #relaxinggames #zoneoutgames #indiegame #newgame #upcominggame #solodeveloper #solodev

YouTube video
YouTube#45
RPGs
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Burkelbear GamesYouTube · Oct 4, 2026

This is a video on the creatures and tools to build them in my game Grimorium!

Grimorium is a roguelike spell-crafting dungeon-crawler where every voxel of terrain is fully simulated and destructible. Fluids, particles, and terrain all interact using a custom physics system similar to classic falling sand games in full 3D in a custom engine inspired by Noita's Falling Everything engine. (https://www.youtube.com/watch?v=prXuyMCgbTc)

Wishlist on Steam! https://store.steampowered.com/app/4415850/Grimorium

Join the Discord to follow the project and eventually playtest! https://discord.gg/X5Qy39eQmx And I'll be adding more socials to linktree soon! https://linktr.ee/BurkelbearGames

If you want to support me working on this project full-time, you can offer support on Patreon, which will also give access to a sandbox game of the build and other playtests! https://www.patreon.com/cw/BurkelbearGames

I'm very excited to have the talented Luke Colombero doing music and SFX for the game! He composed the music for this video as well! Luke Colombero: https://www.lukecolombero.com/

The engine is written entirely in C++ using a custom-built game engine, with a focus on performance and large-scale voxel simulation. Right now I’m still in the early stages, implementing core mechanics and optimizing the voxel physics and world generation.

This has been my dream game project since I first started programming, please like and subscribe if you're interested in seeing more, and leave a comment telling me what you'd like to see in this game!

YouTube video
YouTubeDesktop#44
RPGsAdventure & exploration
Source
Galactic Realms UniverseYouTube · Sep 12, 2026

Nobody outside our development circle had ever actually played Galactic Realms: Quest for the Forgotten.

So at PAX West, we handed the controls to Jenna Stoeber, gave her a quick look at the keyboard controls, and sent her into the Rift live on stage.

She had no practice run. No walkthrough. No knowledge of the dungeon or the route ahead. This was her first time playing Galactic Realms, and our first public live gameplay presentation.

This is what happened.

VIP PLAYTEST BEGINS SEPTEMBER 23

We are getting ready to open the dungeon to our first group of VIP players. The Playtest shown here is a focused single-player Expedition built around combat, exploration, extraction, leaderboard scoring, and limited Testnet Drakes that can be discovered through gameplay.

Wishlist Galactic Realms on Steam: https://store.steampowered.com/app/3431190/Galactic_Realms_Quest_for_the_Forgotten/

Join our Discord: https://discord.gg/galactic-realms

Jenna Stoeber: https://www.youtube.com/@the_jenna

Wee Claire: https://www.youtube.com/@WeeClairehere

What is Galactic Realms?

Galactic Realms: Quest for the Forgotten is a first-person, 1-4 player co-op PvE-only extraction RPG and dungeon crawler where dark fantasy collides with forgotten technology.

Gear up in a shared, persistent underground realm, then descend into an ever-changing dimensional Rift Dungeon. Fight brutal PvE threats, explore handcrafted environments, claim rare loot, decide how far you are willing to push, and extract before the dungeon takes it back.

The Playtest in this video is intentionally focused on the Expedition itself. The larger Galactic Realms experience expands beyond the Rift into the persistent underground world, multiplayer/co-op, progression, crafting, Drakes, and the broader systems we are continuing to build.

No pay-to-win. No microtransactions. No loot boxes. Your power comes from gameplay, skill, teamwork, and smart decisions.

Survive... or be Forgotten.

#GalacticRealms #PAXWest #IndieGame

YouTube video
YouTubeDesktop#43
RPGsAdventure & exploration
Source
Lost Gate StudiosYouTube · Sep 8, 2026

WISHLIST ON STEAM: https://store.steampowered.com/app/2912780/MINDFLUX_Dead_Man_Walking/

Lost Gate Studios team heads to DreamHack Atlanta 2026 to exhibit our game and get feedback. While hanging out, we talk about our play-testing process and how our goals this year, differ from last year.

SOCIALS Website: https://lostgatestudios.com Twitter: https://x.com/LostGateStudios LinkedIn: / lost-gate-studios
Instagram: / lostgatestudios
Pinterest: / lostgatestudios

ABOUT LOST GATE STUDIOS If you are new to our channel, we are Lost Gate Studios. We are a bunch of indie developers who struggled to get our foot into the video game industry, so we decided to start a studio and make the kind of game we like to play: A lore + story rich RPG. We love roleplay and believe in roleplay's power to expose people to the deeper parts of the human spirit. We want to prove with hard work, determination, and passion, anyone can forge their golden ticket into the industry. So we are sharing our game dev journey with all of you! Follow to see the the development of our first game: MINDFLUX: Dead Man Walking!

ABOUT MINDFLUX: Dead Man Walking You are a cybernetic detective on the brink of madness. The only doctor who can save you is missing. Modify your brain to extract clues, platform across collapsing infrastructure to solve puzzles, and weaponize ancient technology to fend off unspeakable nightmares in this first-person horror RPG.

CREDITS Edited By: Ishaan Singh VFX: Andrew Lowry Talent: Chandler Bastin, Andrew Lowry & Mohansingh Udhwani Jr. Gameplay Footage & Animation: Lost Gate Studios Dev Team Music: Epidemic Sounds

Produced By: Sparking Hearth, LLC

YouTube video
YouTubeDesktop#42
RPGsSurvival & horror
Source
21MillionYouTube · Sep 27, 2026

Tu t'es déjà demandé s'il était possible de créer un jeu vidéo de A à Z sans jamais avoir écrit une seule ligne de code de ta vie ? Je te raconte comment je suis passé d'une simple idée à une démo jouable en 8 mois !

Mon objectif : allier les mécaniques des RPG de mon enfance à ma passion pour l'économie, afin de créer un jeu éducatif sur l'histoire de la monnaie et l'inflation. De mes grands moments de solitude sur Godot à la création de mes propres animations sur iPad, en passant par l'arrivée de Sato et l'aide précieuse de l'IA, je te montre toutes les étapes de la création de mon RPG.

N'hésitez pas à me dire en commentaire ce que vous avez pensé de la démo, vos retours m'aident énormément pour la suite du développement.

Instagram : https://www.instagram.com/21_million_game

Tiktok : https://www.tiktok.com/@21million_game

X : https://x.com/21_Million_game

Merci a @Vectoraith pour les assets et @MichaelGamesOfficial pour les tutos de qualité.

Abonne-toi pour ne pas manquer la suite !

#GameDev #Godot #Devlog #IndieGame #21Million #RPG #PixelArt #Economie #CreationDeJeu

YouTube video
YouTubeBrowser#41
RPGs
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Fluxborn StudioYouTube · Sep 17, 2026

I officially submitted my game, Codexia, to the Independent Games Festival (IGF 2027)! As a brand-new indie studio, getting our submission finalized on time was a huge milestone. Codexia is an experimental narrative text-RPG where your 15-card deck completely replaces standard game menus, adapting to real-time scenarios generated by an AI Dungeon Master. It’s built entirely for the web browser with custom cross-device cloud saves and native controller support. In this video, I’m breaking down the submission process, why I think Codexia fits the festival's love for innovative design, and our roadmap leading up to the GDC showcase in March.

Do you think a card-driven text-RPG has what it takes to catch the judges' eyes? Drop your thoughts in the comments! 👇🔗

Play the submission build instantly in your browser: codexia.fluxbornstudio.com

#IGF2027 #Codexia #IndieGameDev #GDC2027 #NarrativeDesign #Gamedev #FluxbornStudio #BrowserGames

YouTube video
YouTubeBrowser#40
RPGsCards & deckbuilders
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Indie Game PassYouTube · Sep 18, 2026

I spent a few days finishing Idle Lore, an idle RPG clicker that plays out inside a storybook, and then submitted it to three HTML5 game portals.

CrazyGames rejected it: "the overall quality of the game does not yet meet the expectations of our platform."

GameDistribution approved the integration, told me the game could now be played by thousands of players all over the world, and then denied the submission 23 days later: "this does not mean your game is low quality. The idea of this game does have potential."

Same build. Opposite verdicts. So I stopped asking, and put it on itch.io instead, where nobody has to approve it. Next one is a driving game.

Chapters: 0:00 Two emails 0:15 Title 0:20 What Idle Lore is 0:55 Portal 1, CrazyGames 1:32 Portal 2, Wavedash 1:59 The first no 2:20 Portal 3, GameDistribution 3:20 And then denied 3:57 The turn 4:28 Deadpan Drive

Music: Juhani Junkala (SubspaceAudio), released CC0.

YouTube video
YouTube#39
RPGsIdle & incremental
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Secret DoorYouTube · Sep 11, 2026

Overcome impossible odds and survive Steam Next Fest, October 19-26. Wishlist on Steam: https://dhvn.gg/sstone-steam

Unseen horrors and challenges await you in Shadowstone, an upcoming 1-4 player tactics roguelite from developer Secret Door and publisher Dreamhaven.

Survive a brutal world where monsters lurk in every corner, and victory is not guaranteed. Experiment with a wide array of heroes, whether you play solo or with a party of up to 3 other players: the Witch, Pyromancer, Berserker, Ranger, Rogue, and Assassin are all yours to learn and master.

Upgrade spells to weave devastation on the board, create synergies with your party, and try to outlast the ever-changing labyrinth of different enemies and biomes in your quest to survive.

Set in the world of Sunderfolk™, you must survive as the Lich’s experiments in a cruel, unforgiving environment.

😈 Play the demo during Steam Next Fest (October 19-26) ▶️ Coming to Steam Early Access in 2026

—

Wishlist on Steam: https://dhvn.gg/sstone-steam Wishlist on Epic Games Store: https://dhvn.gg/sstone-epic

Join our Discord: discord.gg/secretdoor Follow us on socials: http://linktr.ee/dreamhavenent

YouTube video
YouTube#38
Strategy & tacticsRPGs
Source
Edmund McMillenYouTube · Sep 12, 2026

i just thought it would be funny to recut the trailer with only quotes from our game informer review...

YouTube video
YouTube#37
Strategy & tacticsRPGs
Source
RYUThreads · Jul 13, 2026

틈틈이 만들고 있는 모바일게임입니다. 도트를 공부하며 만들고 있습니다. 하반기 유료가챠없이 출시할 계획이고 인크레멘탈 장르로도 도전하려고 합니다.

Retro Heroes — media from the original creator post4 media
ThreadsMobile#36
RPGs
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Bedtime Digital GamesThreads · Oct 1, 2026

Hey, look! A Viking action game by a Danish indie team✌️ Wishlist Chosen by Odin on Steam ♥️

We've made this game because we love games like Deep Rock Galactic, Diablo, and Hades, but felt Norse Mythology would be the perfect setting for a mix of those games 😎

If you love indie action games and Norse mythology, give our 1-3 player co-op action RPG a chance 🫶

#gamedev #newgame #indiegame #fyp

ThreadsDesktop#34
Action & arcadeRPGs
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MistyFrogStudioReddit · Oct 1, 2026

2 years of MetalDerby has passed. Over 1000 players and around 10% to actively playing. I'm very happy with results so far and plan to reach more audience next.

Reddit#33
RPGs
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littlewire1Reddit · Oct 1, 2026

Hey everyone, I train jiu-jitsu and have been building a game called BJJ Tap Legends.

You start as a white belt, explore towns, train, work to earn in-game money, and buy instructionals and gear as you improve. Competition takes you from local tournaments toward Worlds.

I’d love for other people to give it a try. It’s free to play at https://BJJTapLegends.com, and an Android release on Google Play is coming soon.

RedditMobile#32
RPGsSports & racing
Source
Darts RPGX · Sep 30, 2026

Happy to announce that we're showing our demo of Darts RPG at @Ga_Ma_Yo in November! Excited to get our game in front of lots of people!! #indiedev #pixelart #indiegamedev https://t.co/b2OCQlkZHs

Image observed in the original x source.
X#31
RPGs
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VadeumReddit · Sep 30, 2026

Hey everyone! Last year I started prototyping small games in Godot, and this is the one that seemed to have the most potential.

I ended up posting an early version on Itch.io in May and it took off, getting almost 50,000 plays. Four months later, and my game finally has an announcement trailer!

It's an incremental RPG about becoming as legendary as possible before you die of old age. You plan your days, fight hordes in idle combat, and uncover secrets in the world. When you get too old for adventure, you'll retire, with your deeds reshaping the world the next run inherits. For example, if you spare a goblin in one life, you may meet them as a trader in the next.

You can check out the Steam page here: https://store.steampowered.com/app/4512440/Legendum/

Media from the original creator post
IntelligentCommon774Reddit · Sep 29, 2026

I’m making an RPG inspired by my favorite games, with a twist in combat because it’s now rythm based. The demo will be online soon!

Reddit#28
RPGsAction & arcade
Source
noisewarReddit · Sep 26, 2026

Hi folks! I've been forking and modernizing Dungeon Crawl Stone Soup for Android, and would love more folks to discover my all-time fave classic RPG.

For those not familiar with DCSS, it's a true traditional roguelike that's been played and in active opensource development for the past 30 years, and considered one of the pillars of the true roguelike genre.

And for very good reason: impeccable tactical design and huge gameplay variety! It's at once the hardest and fairest game you'll ever play, taking some players years to get their first win. Yes, there's absolutely a real investment needed, no sugar-coating that 😲, but once you're in, it's more lifetime hobby than game-of-the-moment.

I've tried to make the friendliest ASCII mobile version- free, no ads, offline, customizable UI, etc. but keeping the old school ASCII aesthetic. Other graphical version exist too, you don't have to play mine.

DCSS will continue to outlast most games on the market. In an age where platforms are crowded with AI slop games, I think we see a return to real core gameplay.

Media from the original creator post3 media
NinefirYouTube · Sep 24, 2026

Ninefir: The Black Book has changed a lot since my last devlog earlier this month.

In this video, I’m showing the current state of the game in late September 2026, including new mechanics, spells, visual improvements, combat changes and many of the smaller systems I’ve been building and refining over the past few weeks.

Ninefir is a solo-developed action RPG set in an ancient world filled with creatures, magic, exploration and secrets. The project combines real-time combat, creature taming, companions, character builds, equipment, quests and hundreds of creatures and items.

The game is still in early development, so almost everything you see here is subject to change. I’m constantly experimenting, rebuilding systems and figuring out what Ninefir should become.

This is where the game stands right now.

Thanks for watching and following the journey.

Image observed in the original youtube source.3 media
YouTube#26
Action & arcadeRPGsAdventure & exploration
Source
BaldingTrexReddit · Sep 18, 2026

Dear Larry,

Sometimes our minds come up with brilliant ideas. The life-changing kind. The kind that move and inspire others.

I did not have such an idea. I just like progression. And collecting. And generally silly things. I also happen to be a game developer.

Thus, this happened:

Pocket Larrys

A quirky monster-collecting auto-battler with RPG progression and strategic team-building.

  • Unlock Larrys
  • Fight Boss Larrys
  • Power Up & Evolve Larrys
  • Build teams of Larrys
  • Take part in The Larry League
  • Collect them all

Fine. How do I play?

You can take part of this demo by following the instructions below:

Why Larry?!

That uhm. Kind of evolved on its own. My real name isn't even Larry fyi.

The first game I created is called Larry's Defense. It's a mobile tower defense game where - instead of towers - there's just you: Larry. You get to improve him by levelling him up, choosing skills, attributes and equipping/upgrading gear.

I leaned hard into the whole Larry theme and even gathered a small community of people playing the game whom all called each other Larry.

Quite frankly, it was as hilarious as it was unexpected.

So whilst developing Pocket Larrys, I had a choice to make. Either abandon the theme, giving more freedom of creativity, or double-down on Larry.

In the end it was an easy choice =)

RedditMobile#25
Strategy & tacticsRPGs
Source
ComputerKidsBerlinReddit · Sep 15, 2026

Hey everyone!

I've been working on a small single-player arena action game called Save The Flag, and I wanted to share some raw gameplay from the Android version.

No trailer, no editing, just actual gameplay from the game.

You defend the American, German or British flag against endless waves of monsters, collect loot, level up and upgrade your weapons.

The Android version is available on Google Play:

https://play.google.com/store/apps/details?id=com.savetheflag.game&hl=de&pli=1

Would be interested to hear what you think about the gameplay on Android.

Some of the sounds in this video are a little louder than they have any right to be. 😅
You might want to turn your volume down a bit before watching. Your ears will thank you.

RedditMobile#24
Action & arcadeRPGs
Source
Hexonine Games 🌆X · Sep 14, 2026

Happy #monday #gamedev
Our games are available below: Game1 - Soulscape: Shadows of The Past (Free Game) Game 2 - Soulscape2: Fragments of The Present (Demo on Steam)
Game 3 - Colorland Friends - ( Available on Steam) Game 4 - Curse of Baghdad (Demo on epic) #indiegamedev https://t.co/IRbJBPmdPM

Media from the original creator post4 media
X#23
Adventure & explorationRPGs
Source
tofuborneX · Sep 14, 2026

Alright, as I said, I've put SOLCAT into my game, it's only a V1 so it might look retarded but I shall fix the riggings.

About the game: 1- MMORPG 2- EQUIPMENTS 3- PARTY QUESTS (like dungeons with friends) 4- COMMUNITY 5- WEEKLY EVENTS 6- TRADING

SOLCAT PET -details not determined yet, limited solcats before game goes on solana mobile store, will have a combo of burn/vault collection for community event giveaways

UP NEXT

  • sign ups

let me know if youre interested in the game and wanna be my tester

sonofbooReddit · Sep 13, 2026

When I was in school I was obsessed with a mobile MMO called Heroic Legends. I emailed the developers and told them I wanted to make apps as good as theirs one day. Then the game slowly died, the way most of them do. Updates stopped around 2014.

A couple years ago I tracked them down and asked if I could bring it back. They said yes and gave me the original art. My brother and I rebuilt the whole thing from scratch, a group of original players beta tested it and shaped a lot of what's in it, and it launched last weekend.

It's a menu-based game. You pick jobs, attack people, run guilds, raise pets. You play for a couple minutes a few times a day to get your tasks done, and it's fine to put your phone down in between.

Gameplay:

- Monster battles. Players pile onto one boss for days. It hits back, the damage board is public, and they drop the best loot in the game.

- Guilds and wars. Your guild grinds quests together to earn boss keys, then declares war on another guild and spends a day hunting their members.

- Companions. Bosses drop shards, shards hatch a creature, and it grows with you and picks up talents. Bond it with someone else's and you get a spirit egg with a mix of both stats.

- PvP and tournaments. Anyone near your level is fair game. Tournaments are server-drafted eight-team brackets with large prize pools.

- Professions. The idle half. Work a trade while your energy refills, master tasks, and get paid in the premium currency without spending a cent.

- Chat. Live village and guild chat, and you can buy the whole room a round of drinks.

It's free to play. The only thing for sale is Elixir, and nobody can spend more than $20 a month on it, hard capped on the server.

It's small right now. A few hundred people, ten guilds, leaderboards wide open. Anyone who makes a character before October 5 gets the Founder title, which proves you were here first.

Happy to answer anything about the game.

https://play.google.com/store/apps/details?id=net.heroiclegends

a1phanumericReddit · Sep 12, 2026

Hey all! It’s been about a month since I last posted Driftbound here. Still no ads or in-app purchases, you buy it once and that’s the whole game.

Last time I’d just added the storyline and endgame. Since then I’ve been adding more to actually do in the places you travel to, as well as working through the feedback people have sent over.

Driftbound on Google Play

We also have our community at r/Driftbound

For anyone who hasn’t seen it, it’s a semi-idle space RPG. You fly between systems, mine, trade, smuggle cargo, fight pirates and gradually improve your ship. Things like mining and travelling carry on while the app is closed, so you can leave it doing something and come back later.

The biggest addition is faction wars. You can join a faction and help it take territory, work through orders, climb the ranks and go after enemy captains. It gives you a bit more reason to care about whose space you’re flying through.

Trading has changed quite a lot too. Stations now produce and need different things, so finding a good cargo run is more involved than selling everything wherever you happen to dock. There’s also a player market where you can sell things you’ve gathered or crafted to other players. That part needs a connection, but you can still play the rest offline without signing up for an account.

There are more ships now, rare equipment to forge, pets to hatch, and more people and jobs out in the further systems. A lot of the work has also been on the less exciting stuff people pointed out: awkward menus, things that weren’t explained properly, and bugs. One particularly annoying loading issue after a long time away is fixed now too.

I’ve put a newer gameplay video on this post as quite a bit looks different from the last one. If anyone from the previous post is still playing, I’d be interested to hear what you think of the newer stuff (and possibly what you'd like to see in the future)?

AllukKumpX · Aug 30, 2026

This mobile game turns standard Match-3 puzzles into actual strategic RPG combat ⚔️ ​Build your character, equip legendary gear, explore islands, and battle players

XMobile#15
Puzzle & logicRPGsStrategy & tactics
Source