Big game update including:
New character visuals Custom skin tones and hair colours New dungeon rooms New stats window Added more skills to skill tree Added more loot to dungeons
Game category
Jump, climb and navigate platforms and obstacles.
Big game update including:
New character visuals Custom skin tones and hair colours New dungeon rooms New stats window Added more skills to skill tree Added more loot to dungeons
Claybound is a 2.5D platformer where the whole world is clay, and you shape it to get through: pull a ledge up into a ramp, press teeth into a broken gear, pour a crack shut, roll a boulder down a slope you sculpted.
Play the demo in your browser (PC & mobile)
I'm a solo dev and this is my first proper game. What I'd love to know:
I’ve been working hard as a solo indie developer on my dream project: "Milo: Beyond The Pines", a 2D pixel-art precision platformer heavily inspired by games like Celeste
You play as Milo, a little red fox navigating a dark, atmospheric, and rainy mountain world on a journey to find his missing sister, Luna. I wanted Milo to feel truly alive, so I've added some cute random idle/AFK animations—he chases his tail, rolls on the ground, sneezes, or stretches when you leave him waiting!
It’s finally out! The game/demo is officially live and available to play right now, and I would love to hear your thoughts, feedback, or any critique on the movement and art style!
🎥 Watch the Official Trailer here: https://youtu.be/kiWBY8mcoiE
🕹️ Check out the Itch.io page: https://marwan-reyad1.itch.io/milo
Thank you so much for reading, and I'd love to answer any questions about the development process! 🌲🦊
3 mediaHey guys!
Another casual gameplay recording of my upcoming game Virvel. Game's inspired by classic movement titles such as CS Source surfing, Sonic, haste & Celeste. All about that momentum rush and flow. I skateboard in real life and sought to mimic that thrill in Virvel.
What do you guys think? I'm publishing it on Steam soon, just need to finalize my darn capsule art hah, I'm not the best at it. (Note, music is not made by me, just played in the bg).
Cheers!
I'm a motion designer/animator and I've been tinkering with a small 2.5D Metroidvania in Unreal. The clip is a first prototype – I've made the assets and animations and put this little section together in Unreal myself.
I'm looking for another hobbyist who's comfortable with Unreal and Blueprints and would like to develop the game together. Someone who enjoys level/world building would be especially great. PaperZD experience is a big plus, but not necessary.
I have a rough story and quite a few ideas for the mechanics, but I don't want someone to just implement them. I'd like to figure the game out together.
No deadline or big ambitions regarding scope – I'm a dad with a job and want to keep this small and actually finish it.
If this looks like something you'd enjoy working on, send me a message :)
hello
It is a simple platformer where only 1 player in the world can play at a time, the rest are spectating. You can put yourself in queue and wait for your turn to play, and chat globally while waiting.
A weird experimental game, but totally free! So far people have completed close to 3000 levels already.
My 1st game Decline's Drops is currently 50% off on Steam! For less than $10, you get a fully hand-drawn Smash Bros-like solo adventure made with love and lots of content! Check it out 💛🥊
#indiegame #indiedev #gamedev
My game, The Glitch Fairy, is currently 30% off on Steam!
store.steampowered.com/app/1811910/...
Join Monie on her adventure today!
(Monie is voiced by rinnytanart)
#theglitchfairy
This is my game's prototype: CORVINUS!
A retro-inspired mix of platforming and topdown movement!
🟦 Is early in development 🟩 Web + Windows demos on itch 🟧 Feedback is very helpful 🟪 Go check it out!
homeboundcrow.itch.io/corvinus
#indiedev #gamedev #godot #pixelart #8bit
Hello people, Excited to share that the Talaka DEMO is now available on Steam. Free demo here: store.steampowered.com/app/3815370/...
#roguelike #roguelite #indiegame #gaming #gamedev
it’s my birthday today and i’m finally adding yaoi to our indie game :)
Made some small split second errors, but I can still safely say I'm the world record holder for Remnant Valley act 1 (1:21:07)😎
(Because I made the game, and the SAGE demo isn't out yet. People will thrash me at this lmao)
#BladeFerret #indiedev #UE5 #PSX #lowpoly #furry
We are making CatchUp Showdown, a co-op catch game where you and your friends play catch to go up a tower. Our short-form marketing got exactly one comment. So we built a button into the demo that lets you play with the devs. It's live until launch.
Free demo: https://store.steampowered.com/app/4698980/CatchUp_Showdown/?utm_source=youtube&utm_medium=social&utm_campaign=devlog&utm_content=devlog01 Launching Nov 11.
music: HoliznaCC0 - Tokyo Sunset (CC0, Free Music Archive)
First week of my game-a-week challenge. This week's theme is " everything fits in a single screen". For this week I made a platformer where you see everything through a screen and you constantly have to stabilize it so you don't lose and make it to one of the two doors at the end of the plateform.
Hello, everyone!
This is the first video about the development of my game. I haven't decided on a name for our team yet, but I think this is a good place to start documenting our journey.
The game is called Roolet.
Roolet is inspired by games like Only Up!
Imagine having a grappling hook that feels somewhat realistic—but not too realistic. Your goal is simple: keep climbing higher and higher until you finally reach the destination.
Along the way, there will be small puzzles, little story notes, and things for you to discover.
The game will also support up to 4 players, so you can play together with your friends, talk to each other in-game, and help each other reach the top.
I hope that someday you'll get the chance to try my game and experience it for yourself.
As for development, I'll probably just keep working on it little by little for now.
This is only the beginning.
See you in the next devlog!
#Roolet #RooletGame #GameDev #IndieGame #IndieDev #IndieGameDev #GameDevelopment #Devlog #GameDevLog #IndieDevlog #SoloDev #IndieGames #UpcomingGame #NewGame #GrapplingHook #GrapplingHookGame #ClimbingGame #Platformer #CoopGame #CoopGaming #MultiplayerGame #OnlyUp #RobloxObby #Obby #Unity3D #MadeWithUnity #Gaming #PCGaming
This is my first game. It might look simple, but I put a lot of hard work into making it.Thanks for watching, and thank you for checking out my game! [link in comments] #game #indiegame #platformer
This is my game dev journey and a devlog for my game PGA(platformer game advance)
#devlog #gamedev #minecraft #rant #godot
i made a bossfight fot my game
#python #programming #platformer #coding
Made a new enemy for my game! This one locks on to you and shoots! It makes the level design a lot more interesting.
This game (currently unnamed) is a physics based platformer where you can bounce and pinball off of stuff to blast through levels! Currently in earlier development stages. Stay tuned for more!
BG Music is an original song I composed for the game. It’s not done as of writing but here’s a link to the OST playlist: https://youtube.com/playlist?list=PLHNOj4yLebE5LDg61AKdhqpJXk7bv4Akh&si=cxC0-IRxBtbOtmMN
tags:
#gamemakerstudio2, #platformer, #speed, #32bit, #gamemaker, #momentum, #fast, #music, #chill, #soundtrack, #dance, #pinball, #platformer, #speed, #gamemaker, #gamemakerstudio2, #momentum, #retro, #32bit #gamemakerstudio, #gms2, #gamedev, #devlog, #gamedevlog, #dancemusic, gamemaker, gamemakerstudio2, platformer, speed, pinball, momentum, physics, 2d, 2d platformer, videogame, video game, game, gaming, retro, 32bit, speedrun, speed, chalk, art, stylized, gamedev house, swing, retro, gamemakerstudio2, gamemaker, speed, platformer, 32bit, gamemaker, momentum, chill, bright, upbeat, 90s, 2000s, 32bit, jazz, gamedev, gamedevlog
This is an indie 2d infinitely vertical platformer where an explorer falls into an erupting volcano and must platform his way out of the volcano while outrunning the lava. You can download the game for free on Itch or Game Jolt
Itch: https://tristrike.itch.io/escape-the-volcano Game Jolt: https://gamejolt.com/games/EscapeTheVolcano/1103204
Subscribe To Not Miss Any Updates!
Join Discord For Live Updates On My Game: https:// discord.gg/9PQs5cQ5F
Wanna playtest? Here is a link to the game: html version: https:// cranberrydev.itch.io/cranberry-game-build-1 exe version: https:// drive.google.com/file/d/1fn9_swUm4EsxL5BTKOjycTXMq1K_TFGI/view?usp=sharing
This month was great! I finally hosted my first ever playtest session, and turns out I have to fix a lot of things that I wasn't aware of. That is what the playtesters are for! Other than that, I have implemented LayerHooks, to travel between different layers, which makes my game almost 2.5d! Hope you enjoy!
Subscribe for monthly indie game devlogs, and let me know in the comments what do you think of the water mechanic and my implementation of it?
Tags: Celeste gameplay, Celeste mechanics, Celeste movement, indie platformer, Celeste hitboxes, gameplay analysis, celeste story, celeste, celeste walkthrough, devlog, indie, indie game, platformer movement, devlogs, precision platformer, indie dev, game devlog, godot, madeline, playtest, game playtest, game development tutorial, gamedev, gaming, hollow knight
You can find the link to my game in the comments. MONO v0.2.0 ALPHA is out now! Check out the official teaser trailer for my new indie platformer game. #indiegamedev #gamedev #pixelart #platformer #gaming #indiegame
I've been working on a movement-focused platformer called Climb, Cube, Climb since late July, and the pieces seem to be falling into place well!
But one piece of feedback I received almost immediately after opening the demo up to speedrunners was that trying new routes and strategies was frustrating. So, I created an entire mode to fix that.
In case you haven't heard the pitch yet: Climb, Cube, Climb is a hybrid of a rage game and a movement-focused precision platformer, treading a line somewhere between Jump King and Celeste in genre and feel. If that sounds interesting, feel free to check it out and give the demo a try!
Wishlist Climb, Cube, Climb! on Steam! https://store.steampowered.com/app/4999870/Climb_Cube_Climb/
I gave soul to my game through npcs and villages.
Squirrel Season is a pixel art platformer inspired by games like Donkey Kong Country, Mega Man, and Super Mario World. You play as Chester, a treasure hunter squirrel on a journey across four seasonal worlds after a mysterious storm scatters his diamond acorns.
Discord Server: https://discord.gg/sxUx8SYdRn
#trailer #devlog #godot #madewithgodot #indiegame #GameDev #PixelArt #donkeykongcountry #hollowknight
I thought my game was finished. So one evening I sat down to play it start to finish, one last time — and two-thirds of the way through I stopped playing and started writing a new list.
This is the last stretch before the first Steam build of The Tower to God, a dark fantasy pixel platformer I've been building alone in Godot 4, mostly in one-hour sessions. Four bugs turned into idle sounds for NPCs nobody talks to, a breathing animation nobody will consciously notice, music from a friend, a settings menu I forgot to build, and a Steam upload process whose official tutorial is nine years old.
The first playtest keys are out. Next video is about what came back.
— Links —
Discord: https://discord.gg/qE7esewDNQ
Steam page: https://store.steampowered.com/app/3223200/The_Tower_to_God/
Free Asset Pack: https://ginkgogames.itch.io/dark-fantasy-pixel-platformer-assets-for-free
I'm 13 and I coded every single line of this game. Now my own code is beating me. This is DEV vs GAME — episode 2.
@SSundee please play my game Yo, BANANAS! 🙏 Day 2 of asking.
yo, BANANAS is a one-thumb rage game I built solo in Swift: fling a monkey from vine to vine, grab the banana, and survive the queen bee I programmed to hunt you down. 1,000 levels. Nobody has beaten level 100. My death counter is past 18,000 — and I MADE the levels.
Play FREE on iOS (no ads): https://apps.apple.com/app/id6792182571 New Short every day at 4 PM Central. Subscribe to watch a kid lose to his own code 🍌
#gaming #mobilegame #indiegame #ragegame #ssundee #mobilegaming #gamedev #indiedev #funnymoments #satisfying
It may not be close to finished, but looking back, this game has come a good distance
Play the demo on Steam here: https://store.steampowered.com/app/5066320/Pointless_Climb/
Also, Edge of destruction is the indie game I made and is now live on Steam. Play Edge of destruction on Steam NOW : https://store.steampowered.com/app/4090720/Edge_of_Destruction/ Edge of destruction is an indie FPS game with fully destructible environments. #gaming
Hey Guys ! This video is the 14th video in a Series of Devlogs showcasing the development of Project JazzGame, a third person Open world Action Adventure Game ,packed with parkour ,combat ,Stealth and interactable environments.
This is 2 of 3 Videos where i Define the games Loop and Open World structure. in this part i go over game activities which paves way for completing the rest of the game loop.
️⃣️⃣️⃣️⃣️⃣WISHLIST PROJECT JAZZGAME️⃣️⃣️⃣️⃣️⃣ Steam: https://store.steampowered.com/app/3965270/Project_Jazzgame/ Epic: https://store.epicgames.com/en-US/p/project-jazzgame-913e60
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣TIME STAMPS️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
00:00 Hey Guys ! 00:55 Recap 01:20 Unfinished business 02:20 Scoring System 05:41 Game Activities 07:49 Score Maxing 08:45 Gameplay 11:22 Time Trial 12:14 Path Finder 12:52 Gameplay 13:25 Remember this ? 14:00 Parkour Challenge 16:28 Gameplay 17:00 Human Bowling 18:25 Gameplay 19:18 Fight Club 20:42 Gameplay 25:58 Odeshi Test 27:12 Gameplay 29:37 Conclusion 30:00 I'll see you Guys when i see you guys
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣REFRENCES️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Parkour Goblin - https://www.youtube.com/@ParkourGoblin Context Sensitive -https://www.youtube.com/channel/UCT1ZkP03V18LmOj8zbyP-Dw
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣LINKS️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Discord : https://discord.gg/vRTEazs3x5
Instagram : https://www.instagram.com/veeteegames/
TikTok : https://www.tiktok.com/@veetee.games
Facebook : https://www.facebook.com/share/1F5Xa4mPWS/?mibextid=LQQJ4d
BlueSky : https://bsky.app/profile/veeteegames.bsky.social
Threads : https://www.threads.net/@veeteegames?xmt=AQGz3LBYNJbGCP2i68XL8AKoO3p-vcRGg-tDVLyF4z_6BvY
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣My Games️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Project Jazzgame - Android : https://play.google.com/store/search?q=projevt%20jazzgame&c=apps
Project Jazzgame - IOS: https://apps.apple.com/us/app/project-jazzgame/id6778920182
Quad Ball : https://play.google.com/store/apps/details?id=com.VEETEEGames.QuadBall
Blob Dash : https://play.google.com/store/apps/details?id=com.VEETEEgames.BlobDash
Itch IO Games : https://vee-tee-games.itch.io/
PixelRift- Demo Coming Soon to Steam October 2026 next fest!
Wishlist on Steam: https://store.steampowered.com/app/4846670/PixelRift/ Discord server: https://discord.com/invite/kE9Crzmahv
🧼🦕 We're just ONE WEEK away from the Dino Cleanup Steam Demo! Get ready to clean, hop, and hover your way across 9 levels (including a boss fight), with 15 achievements to complete!
Check it out here! https://store.steampowered.com/app/4687290/Dino_Cleanup_Demo
#indiegames #platformer #cozygaming #madewithunity
Singkat aja, ini game trial (uji coba)
Game ini clone beberapa konsep game seperti prehistorik, super mario, dan game platformer 2D
Mohon Masukannnya, kalian bisa download di https://vibrain.my.id/#software, game namanya palelo! sementara yang aku rilis yang versi windowsnya, lagi cari waktu ngulik yang versi debiannya karena masih bug. tar kalau udah fix aku rilis...
game ini gratis 100% ya karena lagi coba-coba bikin game (lagi)
Studios didn't want to hire me so I made my own video game. It's a 3D metroidvania platformer called Maseylia: Echoes of the Past.
Хааанііі айм хоум!)) нарешті проект знову зарухався з мертвої точки )) тут "ін прогресс" граната і підкидаючий удар)) також вже можна піднімати продукти (їсти і хілятись), продавати все що можна підняти))) нижче скину прикольний баг ...
I put a lot of love into the DISTANT environment. Am I overdoing it? 🫣😄
I know, I know. But I want the game to look good no matter how high Ripples climbs, which makes a BIG difference for level design choices, right?🙃
Wouldn't be a true 'Vania without a box puzzle room, so here's the one in Eternal Soul!
#metroidvania #indiegame #pixelart
We are a husband and wife, making our first game!
It actually started as a gift from me to my wife on her birthday 3 years ago, and now we are both working on it. We just put up our steam page a couple of days ago.
If you find this interesting, give us a follow!
Đang thấy nhiều post về game dev VN nên mình cũng góp chút. Dự án indie game team mình đang phát triển (đã có demo).