No one asked for this feature for our game but I added it anyway! Play Window Runner on Google Play
fpdb.itch.io
#ゲーム #indiedev #game #indie #nostalgia
Game category
Jump, climb and navigate platforms and obstacles.
No one asked for this feature for our game but I added it anyway! Play Window Runner on Google Play
fpdb.itch.io
#ゲーム #indiedev #game #indie #nostalgia
Working on "Robot Run", a 2D cyberpunk platformer made in Godot 4,5! 🤖⚡
Free playable HTML5 demo is available on itch.io play directly in your browser!
🕹️ Play here: https://olegshvetsovgames.itch.io/robot-run
#GodotEngine #IndieDev #GameDev #Cyberpunk #PixelArt #GamedevJobs #Godot4
Built in unity , i made every asset by myself on Blender What do you think ? #indiegame #indiedev #y2kaesthetic #gamedev#unity3d
Sometimes, you just need a little push to go further. A small new mechanic in Where The Light Stays. One step closer to the summit.
Links in bio.
#WhereTheLightStays #PixelArt #IndieGame #videogame #gamedev https://t.co/26w3eJqu0m
Hey all I just finished my dream project Starfall Drifter. It's free to play for a short time to get feedback and playtest. Let me know if you had fun and let me know if you have some feedback :)
Play here:
I have been developing my game for the past 4 months in secret, since it's a simple idea (one that could be one-shotted by AI in a day), but now that the demo is up, I'm more confident about releasing it to the public. #gamedev #indiedev
Steam DEMO: https://t.co/tQnwVvJBcb https://t.co/QajiWVqJ3p
I added a few new clips with new enemies and gameplay. The crawling Cybersnaps attack you with cassette launching boomboxes. And there’s a 2.5D/3D battle against the Cyberquax, rubber ducks with lazer eyes. It’s dunk-a-duck!
Built a playable 2D Wild West game with Claude Opus 5.5 + Claude Code. 🤠
Dust & Lead — a small browser game built with Three.js.
I wanted to see how far Opus 5.5 could take an actual game from idea → code → playable demo.
Try it: https://t.co/bTUwYPPiTN
@claudeai
just finished an early prototype of my game (2.5D survival-sandbox platformer); some objective feedback needed.
what i have of feedback right now is basically "cool, i see potential, but kinda empty"
more detailed (i'm looking for similar problems):
- empty environment
- "strange" style/textures/color palette
- ui is too small
- hp bar needs to be in the ui (although i don't really wanna make it like that)
- run animation kinda sucks (imo)
next is to focus combat, better visuals & actual locations, quests and make music & sfx somehow.. when i'll do it i'm (probably) gonna make a demo..?
i'm a 13 y/o HSP by the way, so don't be too harsh please
for now, i've uploaded the prototype on Itch:
I always wanted to make a cute, colorful, and modern take on the 1984 arcade classic Balloon Fight, so here we are! I'm developing Bouncy Balloonist: a balloon-popping 2D Arena Platformer.
Some notable features
Interested? The Steam page is currently in the review process, but in the meantime, you can follow my socials and join my Discord server to stay updated and be the first to wishlist! Links can be found in my bio.
I'm looking for a short, unpaid usability playtest of District G, a free Roblox rooftop-grappling beta I'm developing. You attach to building surfaces, pull and swing between rooftops.
Test build: https://www.roblox.com/games/95267478216808/District-G-Rooftop-Grapple
Time: about 5 minutes, whenever convenient. Start the tutorial and try reaching the first roof without extra explanation. If you get stuck, stop there: that failure is what I need to understand.
Please comment here with whether you reached the roof and the first control, camera or target-marker behavior that confused you. There is no survey, recording requirement or appointment.
Requirements: PC with keyboard and mouse, Roblox app and an eligible Roblox account. Current access is 16+ or eligible trusted-friend access; interface is French. No purchase is required and no payment or reward is offered. If the platform blocks entry, please share only the error message, not account details.
Optional help: right mouse holds aim/attachment, left mouse pulls, releasing left allows swinging, Space detaches; R retries and H shows help. The beta also includes three timed courses, but completing them is not needed for this test.

Kitty and Puppy are safe. Getting Fishy home is going to take a little more work.
Robot Wants Fishy is the toughest, most hardcore of the four original Robot Wants games: a metroidvania with six interconnected levels, dry caverns, and underwater passages. New abilities will get you past old dead ends, but having the right upgrade is only half the job. You still have to make the jumps, survive the fights, and work out where to go next.
I rebuilt Mike Hommel’s 2010 Flash game as an independent browser remaster with his permission, preserving the original design, artwork, and music.
My challenge: forget the leaderboard on your first attempt. Can you make it all the way to Fishy? Once you have rescued him, come back and see how much time you can shave off your run.
If you played Kitty or Puppy, I would love to hear how this one compares.

Wanted to spice up my game and add some more crazy platformer combos. There's already Jump, Double Jump, Dash, Super Jump, Spin, Spin Combo, Wall Skip, Wall Climb, Roll (and other moves)... Now I'm just going crazy with it. State Machine helps make this EXTREMELY organized and makes scaling crazy ideas and combos relatively smooth.
Demo is out for Go! Super Awesome Monkey! on Steam! Doesn't include these moves just yet, but once I smooth out some bugs, will push them to the demo build in the near future.
https://store.steampowered.com/app/4837550/Go_Super_Awesome_Monkey/
And yes, the parasol is a reference to Charles the Monkey's Parasol from Tomba! combined with Cappy from Super Mario Odyssey.
Finally! Introducing the prologue of Any World - The World Of Dreams! This location is styled in Wacky Pomo - you might recognize the aesthetic from The Amazing Digital Circus!
Explore it yourself in the Any World demo! #indiegame #wishlist #gamedev #platformer #devlog #3Dart https://t.co/sRZolsKRUc
3 mediaNew major update for my game! Here’s the list of additions! I listened to the players! 🌟
See the additions here:
#IndieGame #IndieDev #Steam #GameDev #IndieGames #Gaming https://t.co/c40yLHyCAW
No one can convince me that making trailers isn’t harder than making the actual game.
Anyway, here’s something I put together to announce that the JUST PRESS SPACE demo is dropping October 8th!
Wishlist JUST PRESS SPACE on Steam
#IndieDev #IndieGame #GameDev #SteamNextFest https://t.co/o3E1s0LaYw
Just a gameplay of my game, nothing else🦇 https://t.co/avR5GfwCWj
Fall is here! A real fall and it's a Partial edition! #indiegame #2dplatformer #gamedev #solodev I am dropping a demo this week! Add Partial To Wishlist: https://t.co/3PumqPY4g5 https://t.co/dXrN4hSkcg
I made the first trailer of my game! ▪️Belrupt▪️ Still a long way before I post a demo though... #gamedev #indiegame https://t.co/bG15tZGr51
@3rdEchoSounds Hey, perfect timing for #DemoMonday, I just released a demo for my game, Ectorider.
It's a faced-paced 3D platformer shooter where you use electromagnetic powers to go full speed!
Try it on Steam: https://t.co/pR7Tc2bxLJ
Here's a clip of what you can find in the demo: https://t.co/WoOA4PSXEr
Future Knight started with a weird obsession: bringing the look of old LCD handheld games back to life.
Not just as a visual filter, but as the entire identity of a fast 2D action game.
Every level mixes that old electronic-toy feeling with fluid animation, shooting, platforming, bizarre bosses and a very strange version of 1993 Tokyo.
We released it recently, and seeing players connect with something this unusual has been incredible — it’s currently sitting at 98% positive reviews on Steam.
This video is probably the easiest way to explain what Future Knight actually is.
Hello r/AndroidGaming,
I'm an indie developer and I recently launched my game Together: Twin Control on Google Play.
Gameplay & Mechanics:
It's a puzzle-platformer where you simultaneously control two characters using on-screen controls. Both characters must work together, avoid traps and lasers, and make it to the exit door alive.
Features:
- 50 levels across 3 distinct worlds.
- Dual-character coordination challenges.
- In-game achievements and built-in speedrun timer.
- Free to play.
Google Play Store Link:
https://play.google.com/store/apps/details?id=com.devexe.game.together
Feedback and constructive criticism are always welcome!
Here is the development roadmap for Silly Agent!
Wishlist Silly Agent on Steam today to follow the journey! 🎮✨
Hashtags:
#SillyAgent #IndieDev #GameDev #UnrealEngine5 #IndieGame #SteamGames #CoOpGaming #SplitScreen #GamingCommunity #Devlog #PCGaming https://t.co/TDvW5ttzTm
Promoting my game in just 14 seconds! https://t.co/0oT5T0HGQm https://t.co/bk4FL5B2pY
Robot Wants Kitty — a compact Flash-era metroidvania remastered for modern browsers A modern browser remaster of Mike Hommel’s popular 2010 Flash game, rebuilt
To make the game the best it can be, we need your help! Join SpellHook's Steam playtest and join our Discord! Steam: https://t.co/Uq5WdYCWEr Discord: https://t.co/gTfHulPmLE #SpellHookGame #DarkFantasy #IndieGame #grimdark #pixelart #gamedev https://t.co/sWRLn4t8hi
I Created the Most Frustrating Browser Game Ever (Day 2/365) Play this game for FREE in your browser: https://365-game-forge.itch.io/365-game-forge-002-trick-track [Game #002 of 365] ...
Algorithm!
Help my game reach the fans of jazz and platformer games! https://t.co/C8Hv5GD6cT
Playing with Pipe Tilt. Tilt the phone to steer, or tilt your head. Swipe up to jump, down to duck. An early WIP prototype, testing inside/outside swap. #gamedev #indiedev #prototype #GyroGame #WebcamGame #IndieGame #BrowserGame #AccessibleGaming #MobileGame #EndlessRunner https://t.co/wqIU7LX7iV
happy happy joy joy
#hamtaro #fangame #gamedev #gamedevelopment #devlog https://t.co/xP6CVIOv7c
Game Title: Overshoot
Playable Link: https://play.google.com/store/apps/details?id=solutions.littlebird.overshoot
Platform: Android
Description: Draw platforms with your finger and try to get the ball to bounce as high as possible. Collect points on the way to get a higher score. There's boosts and obstacles as you get higher which you want to hit or avoid.
Free to Play Status: Free to play
Involvement: I made everything
I was just too focused on making a fun game and forgot to promote my game
So here's Dash'n'Drops enjoy https://t.co/CuOTYsSzs2
You Will Fall wishlist now on Steam 👇 #indiegame #gamedev #gameart #steam https://t.co/XgGrunel0a
WISHLIST MY GAME "ADA" NOW ON STEAM https://t.co/Vf3bfyrL0t
If you like HOLLOW KNIGHT, you'll like our game!
If you like CELESTE, you'll like our game!
If you like 33% discounts on Steam, you'll like our game! https://t.co/DO2ru1Vjx4
My game has Magicite vibes🍄 https://t.co/b8NODLyRdN
My game currently has 28 downloads on itch, algorithm do your thing!!
#gamedev #indiedev #indiegame https://t.co/4Q9fz4YV5P
Want to #Speedrun our game ? You have to know this trick then 😁
If you're curious about our game, go check our steam page ! https://t.co/Poy5tvnJwa #Indiedev https://t.co/y0AvU6zmwc
This game is Soda-Powered Penguin! If you like what you see, you can head over to the Steam page and download the demo and/or wishlist it! (The demo doesn't feature the level in the clip, though.)