Game category

Cards & deckbuilders

Play cards, build a deck and combine card effects.

Cards & deckbuilders

43 posts in this view · 862 in the catalogue

Bingo ArenaPostYourGame · Oct 19, 2026

Bingo Arena is live! Bingo, but it’s all about skill: numbers are called fast, you spot them on your card and tap before they disappear. Build combos, complete lines and chase your best score in 100-second rounds. Free to play, right in your browser. No download.

https://bingo-arena-tan.vercel.app/

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PostYourGameBrowser#43
Puzzle & logicParty & socialCards & deckbuilders
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Mikhail / crokocatPostYourGame · Oct 19, 2026

Solitaire Blast is our free browser Klondike game, with draw-one and draw-three modes, unlimited hints and undo, and solver-checked winnable deals enabled by default. It also has a shared solver-verified daily deal and saves progress locally. You can click/tap cards to move them or drag them on desktop, phone and tablet, with no account or download.

Play: https://crokocat.com/game/solitaire/

Mikhail / crokocat https://crokocat.com/ hello@crokocat.com

PostYourGameBrowser#42
Cards & deckbuilders
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CardQuest_GameReddit · Date not stated

Playable Link: https://play.google.com/store/apps/details?id=com.gamessoftwaresolutions.cardquest

Platform: Android (Google Play)

Description: CardQuest turns a walk into an adventure in the real world. As you move around the map, you can discover chests and collect rewards inside the game. Those walks also help you collect cards, fill albums, and complete missions. There are ways to enjoy it with friends too: chat, trade cards, and compete together. We wanted the everyday act of going for a walk to feel like a chance to explore, discover something new, and make progress on a collection. The game is already released, so you can download it and start playing now. The video below is the same gameplay trailer on our Google Play listing and shows what the experience looks like.

Free to Play Status:

  • Free to play

Involvement: I’m part of the small team developing CardQuest.

RedditMobile#41
Cards & deckbuildersAdventure & exploration
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MRKBluesky · Jul 15, 2026

Sometimes I have to gush about a game I'm helping with and this time it's Blackout Jack, a fusion of blackjack and Balatro where the objective is to kill the dealer before he kills you.

Playtests are happening now! If you are a journalist or content creator, reach out to me; I have keys!

Bluesky#40
Cards & deckbuildersStrategy & tactics
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NozomuBluesky · Sep 22, 2026

Burn With Me, my eerie and stylish narrative deck-burner, launches on Steam October 12th!

Follow the lives of occult students, guide them through the rituals toward their deepest desires, and - keep an eye on the Teacher, shall you?

store.steampowered.com/app/2954010/...

BlueskyDesktop#39
Cards & deckbuildersAdventure & exploration
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CROCODYLE YouTube · Sep 24, 2026

Et oui, vous l'avez vu dans le titre, Spam a été refusé par Steam, je vous donne la raison dans la vidéo et je vous montre quelques fonctionnalités en plus ! Bonne vidéo à tous !

Wishlist : https://store.steampowered.com/app/2902720/SPAM/ Spamdex : https://spamgame.com/spamdex

Chaine VOD : https://www.youtube.com/@crocodyle-vod-replay Twitch : https://www.twitch.tv/crocodyleTV Twitter : https://twitter.com/Crocodyle_TV Discord : https://discord.gg/ticrocoentreprise

Monteur : DDlacluze Miniature : Xintech

00:00 intro 00:40 Explication du refus 04:55 Les nouveautés ! 06:02 Arrêt des vidéo ? 07:10 Pokédex de Spam ! 08:03 Fin et outro

YouTube video
YouTubeDesktop#38
Cards & deckbuilders
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CROCODYLE YouTube · Sep 13, 2026

Aujourd'hui je vous dévoile tout de mon jeu vidéo Spam qui sort le 16 septembre, dans 3 jours à l'heure de sortie de cette vidéo. Je vais essayer de vous faire une présentation simple du jeu dans un premier temps et dans une seconde vidéo, une explication plus détaillée ! Bonne vidéo à tous !

Wishlist : https://store.steampowered.com/app/2902720/SPAM/

Chaine VOD : https://www.youtube.com/@crocodyle-vod-replay Twitch : https://www.twitch.tv/crocodyleTV Twitter : https://twitter.com/Crocodyle_TV Discord : https://discord.gg/ticrocoentreprise

Monteur : DDlacluze Miniature : Xintech

00:00 intro 01:04 Explication du jeu 04:08 Game explicative 11:27 Nouveau Deck 13:04 Vrai game de fou

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YouTubeDesktop#37
Cards & deckbuilders
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Raiders World StudioYouTube · Sep 27, 2026

Playtest: https://store.steampowered.com/app/4302760/Armitas_Search/ A few days ago, Armita’s Search received a major update — the first version of the new Arena Mode. Unlike Story Mode, Arena focuses on combat and deckbuilding, with almost no story. We created it for fans of classic roguelike deckbuilders, as it lets players quickly experience the core gameplay features of our game: building a deck by recruiting companions with their own mini-decks, and mechanically rich battles where positioning and enemy type (organic or mechanical) matter.

#indiegame #Deckbuilder #Roguelike #Roguelite #CardGame #TacticalGame #Deckbuilding #TurnBased #PostApocalyptic #UnrealEngine

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YouTubeDesktop#36
Strategy & tacticsCards & deckbuilders
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BlitskreegYouTube · Sep 23, 2026

Playing Level 1 of my solo-dev puzzle game, 52 Card Pickup! Every level starts with a table full of scattered cards, and the aim is to sort every card into its correct pack. This first level has 208 cards on the table and just one slot to fill.

Cards are sorted by turning them face up, then moving them into the slot. Every card you sort scores points, and a combo builds the faster you place them, runs and sets score extra.

Free Play is already part of the full game (just locked in this demo). Achievements, multiplayer modes, and an eventual Steam release are all planned.

Right now the game is in the early stages of development, and your feedback shapes the full game.

Try the FREE demo on itch.io: https://blitskreeg.itch.io/52-card-pickup Watch the trailer here: https://www.youtube.com/watch?v=3Nu8sML6i34

Leave your thoughts as a comment here or on the itch.io page.

#52CardPickup #SoloDev #IndieGame #GodotEngine #PuzzleGame #CozyGames

YouTube video
YouTube#35
Puzzle & logicCards & deckbuilders
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The Drifting CrownYouTube · Oct 3, 2026

Playtesting the release candidate of our inide world building roguelike action adventure game called The Drifting Crown. Lot's of changes coming to the steam demo: What's new • Hub building. You can now build your own hub. Use the construction kiosk to buy building supplies, then place, snap, rotate and scale fences, walls, pipes, planters, signs, lamps and more, all with full gamepad controls. Your hub is saved between sessions. • The hammer. Alex has a new weapon, with its own animations, a charged attack, trails and sounds. • Save slots. There are now three save slots, and Continue picks up where you left off, with your quest, difficulty, currencies, skills and perks all kept. • Retry on the same board. When you die you can try again on the same board instead of starting over. How many retries you get depends on the difficulty. • Difficulty. Each difficulty now has its own settings for aim assist, parry window and enemy aggression, plus new Hard and Impossible profiles. • Night. There's now a run clock. When night falls, Swarms come out and chase you, and only the bow can hurt them. Shelters and night chests come with it. • New map tiles. The armory and blocker tiles, plus new layouts for the Electricity quest. • Compass. Opening the compass now sends a scan across the world, and icons pop in as the wave reaches them. • Combat. Reworked bow aim assist, parryable jumping toadies, a Roboto weak point, and fixes for enemies attacking thin air or stacking on top of each other. • Look and feel. New lighting for the hub and the threatening areas, new ground materials, a full art pass on the map cards and HUD, plus Alex's animation and foot IK fixes. • Under the hood, we moved to Unreal Engine 5.8. Links

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YouTubeDesktop#34
Strategy & tacticsCards & deckbuilders
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Fluxborn StudioYouTube · Sep 17, 2026

I officially submitted my game, Codexia, to the Independent Games Festival (IGF 2027)! As a brand-new indie studio, getting our submission finalized on time was a huge milestone. Codexia is an experimental narrative text-RPG where your 15-card deck completely replaces standard game menus, adapting to real-time scenarios generated by an AI Dungeon Master. It’s built entirely for the web browser with custom cross-device cloud saves and native controller support. In this video, I’m breaking down the submission process, why I think Codexia fits the festival's love for innovative design, and our roadmap leading up to the GDC showcase in March.

Do you think a card-driven text-RPG has what it takes to catch the judges' eyes? Drop your thoughts in the comments! 👇🔗

Play the submission build instantly in your browser: codexia.fluxbornstudio.com

#IGF2027 #Codexia #IndieGameDev #GDC2027 #NarrativeDesign #Gamedev #FluxbornStudio #BrowserGames

YouTube video
YouTubeBrowser#33
RPGsCards & deckbuilders
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Peculiar PathThreads · Jul 21, 2026

You've survived dial-up screeching. ☎️ You've survived Y2K panic. 💻️

Now survive emails! Reply All is the 90s corporate roguelite deckbuilder where every card is an email you wish you could send IRL. Because email is just turn based combat.

Wishlist on Steam 👉️ https://store.steampowered.com/app/3187080/Reply_All/ indiegames #gamedev #deckbuilder #replyall #officeculture #game

ThreadsDesktop#31
Cards & deckbuildersStrategy & tactics
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ShardThreads · Sep 5, 2026

嗨大家,我是碎。

這不是開發 Day 1,只是做到今天終於完成了一個段落,決定開個帳號記錄一下。

最近我正在一個人開發一款卡牌+棋盤自走的單人 Roguelike。(對 超級縫合怪) 玩家只需要決定打出什麼牌、放在哪裡;卡牌單位會自行前進、交戰,突破防線後直接攻擊敵方基地。棋盤上的每個格子還可能帶有不同地貌效果,但真正的核心是:前面每場戰鬥留下的地貌,最後會拼成這一層的 Boss 戰場。 所以不只要考慮眼前怎麼贏,也要決定自己想替最後一戰留下什麼樣的戰場。

目前總算完成了第一名英雄、第一層戰鬥,以及一隻 Boss!!!可喜可賀!!! 為了讓同一名英雄能在肉鴿過程中組出不同流派,卡牌效果真的非常非常非常難想。累死了點點點。

最後給大家瞄一眼現在還很醜、但已經可以玩的原型。由於本人沒有任何美術與動畫基礎也毫無美感,目前畫面和動畫都只是先用最簡單的暫時素材。

之後會繼續在這邊更新開發日記——或者週記,看我心情:)

謝謝看到這邊的大家,我腿腳利索跪得下去,拜託賞我一點追蹤,求求了

Untitled card-and-board roguelike — media from the original creator post3 media
Threads#30
Cards & deckbuildersStrategy & tactics
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Zach | MODACH GAMESThreads · Oct 1, 2026

Heya everyone! I’m working on THORNSPELL, a roguelike deck builder where your garden is your build, and you have to create synergies and combos to score.

I have a demo up on Steam and we will be in Next Fest too!

ThreadsDesktop#29
Cards & deckbuildersStrategy & tactics
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SeitakuThreads · Sep 4, 2026

A small update on my indie game.

#indiedev #indiegame #deckbuilding #cardgame #roguelike

Threads#28
Cards & deckbuildersStrategy & tactics
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space_lizard_gamesReddit · Oct 1, 2026

Playable Link: https://spacelizardgames.itch.io/gamblin-geezers

Platform: PC/Web

Hi Everyone! We are Space Lizard Games and we are developing Gamblin' Geezers, a roguelike card game built on Rummy. Your grandma has gone missing from her nursing home. Nobody there remembers where she went, and the only way to get answers out of them is to beat them at cards.

  • Play Rummy against 3 AI opponents with distinct play styles
  • Walk the halls in first person and choose which doors to open
  • Gamble on side games and explore the nursing home
  • Collect Heirlooms and card modifiers that bend the rules
  • Face bosses who each play a different variant (Gin, Oklahoma, Tonk and more)
  • Take breaks for shuffleboard and darts in the rec room and water aerobics

The game is free and fully playable in the browser via our itch link at the top.

The game is still in development, so a quick first impression helps a lot. What hooked you, what lost you, where you quit, what you would like more of, that kind of thing.

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penneydudeReddit · Sep 30, 2026

My friend and I have been working on this game for a little over 3 years now and we're getting pretty close to release, it's called Night Machine.

Your ship prints cards out at you, and you feed them back into an onboard computer to charge your weapons, repair your armor, cloak, slow down time, edit other cards, etc.

Happy to answer any questions! I made the music myself too, also glad to talk about that.

NotApplicableHQReddit · Sep 30, 2026

Hey everyone! I'm Nick and I made Procession Engine.

It's a deckbuilder with no turns. Your buildings spawn an army that marches down two lanes at the enemy stronghold while their army marches right back at you. You play your cards off a moving belt during the battle.

It's also a base builder. All buildings have unique bonuses they give when paired with another specific building. Put the right two next to each other and they form an Accord which gives you a bonus neither has alone.

The free demo is on Steam now. Just search Procession Engine. Happy to answer any questions!

ctrtlelovaReddit · Sep 30, 2026

Hi everyone, I wanted to introduce our collectible card game, Sunyata.

Previously we were going to make it a free-to-play but have since decided to make it a one-time purchase of the game. Players will have to beat games in the single player campaign mode to unlock cards that they can then use in PVP mode.

We think this is more player friendly and encourages people to build creative decks without limitations.

Some features of the game:

  • rich lore with creature abilities that are highly thematic
  • unrestricted deck building (combine mana types)
  • unique evolution where you can choose between transforming or buffing creature

If you'd like to try it out there's a free demo available on steam! We are in the process of reworking the tutorial and should be posting an update soon!

We are a husband-and-wife team and I've been hand drawing everything for this game since the dawn of time it feels. Hope you give it a try!

If you try our demo or have any questions feel free to join our Discord or comment here.

Reddit#21
Cards & deckbuilders
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Trogdor_Dagron23Reddit · Sep 29, 2026

Date Knights is a card game where you play a superhero and supervillain out on a date trying to balance earning rewards from the "date" actions against unleashing "super" actions with the winner being that one that collects the most heart tokens (victory points).  

While our final goal is physical card release we are using Playtest Parlor to run an open digital beta to test our Rules and game balance. We would also love to get feedback on how we can improve the tester experience as we ramp up our open beta.

Time Commitment: 30-45 minutes 

Player count: 2

Feedback: The tool we are using (Playtest Parlor) should bring up a feedback form which we would like for you to fill out. 

The link here is good for one game: https://playtestparlor.com/playtests/rh78htvybhs6c8qa0vj02691v18f30cz

Over the coming days we will be launching several calls here: https://playtestparlor.com/playtests/

If you want to learn more about our game or want to be involved in additional phases of our Beta test you can also join us on Discord: https://discord.gg/2xu5m4Q7Eb 

Please don’t hesitate to reach out if you are interested and/or have questions!

Media from the original creator post

@E2aGames Alphabetto's v.1.2.0 is ready! Take advantage and play our FREE MULTILINGUAL DEMO! We're still at 0% negative reviews, but we need your wishlist! Thanks a lot https://t.co/gKJ7Ck46Bk #IndieGame #GameDev #CardGame #Steam https://t.co/qMrqJCuUpe

The demo for Stack Order has just reached 2500 players! A huge thank you to everyone who played and gave us their feedback!

If a gritty narrative deckbuilder that plays like a graphic novel sounds like your jam, don't hesitate to check it out yourself🖍️🃏!

#indiegames #indiedev https://t.co/XMPyUHMGGT

beansnketchup28Reddit · Sep 10, 2026

Just launched our first person, fungal-punk roguelike double deckbuilder into Early Access! So stoked to share that we just launched Shroom and Gloom into

Image shared in the reddit post about Shroom and Gloom.
RedditDesktop#9
Cards & deckbuilders
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Ys KalaX · Aug 7, 2026

Integrated the card system into the gritty world based on feedback! Buffs are no longer magical spells. Now, if you want faster woodcutting, your character whips out a megaphone and 'calmly encourages' them. Pure leadership, no magic needed. 🗣️❄️

#indiedev #devlog #pixelart #gamedev #ScreenshotSaturday #ゲーム制作 #ドット絵"