Game category

Cards & deckbuilders

Play cards, build a deck and combine card effects.

Cards & deckbuilders

7 posts in this view · 862 in the catalogue

CROCODYLE YouTube · Sep 24, 2026

Et oui, vous l'avez vu dans le titre, Spam a été refusé par Steam, je vous donne la raison dans la vidéo et je vous montre quelques fonctionnalités en plus ! Bonne vidéo à tous !

Wishlist : https://store.steampowered.com/app/2902720/SPAM/ Spamdex : https://spamgame.com/spamdex

Chaine VOD : https://www.youtube.com/@crocodyle-vod-replay Twitch : https://www.twitch.tv/crocodyleTV Twitter : https://twitter.com/Crocodyle_TV Discord : https://discord.gg/ticrocoentreprise

Monteur : DDlacluze Miniature : Xintech

00:00 intro 00:40 Explication du refus 04:55 Les nouveautés ! 06:02 Arrêt des vidéo ? 07:10 Pokédex de Spam ! 08:03 Fin et outro

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YouTubeDesktop#7
Cards & deckbuilders
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CROCODYLE YouTube · Sep 13, 2026

Aujourd'hui je vous dévoile tout de mon jeu vidéo Spam qui sort le 16 septembre, dans 3 jours à l'heure de sortie de cette vidéo. Je vais essayer de vous faire une présentation simple du jeu dans un premier temps et dans une seconde vidéo, une explication plus détaillée ! Bonne vidéo à tous !

Wishlist : https://store.steampowered.com/app/2902720/SPAM/

Chaine VOD : https://www.youtube.com/@crocodyle-vod-replay Twitch : https://www.twitch.tv/crocodyleTV Twitter : https://twitter.com/Crocodyle_TV Discord : https://discord.gg/ticrocoentreprise

Monteur : DDlacluze Miniature : Xintech

00:00 intro 01:04 Explication du jeu 04:08 Game explicative 11:27 Nouveau Deck 13:04 Vrai game de fou

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YouTubeDesktop#6
Cards & deckbuilders
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Raiders World StudioYouTube · Sep 27, 2026

Playtest: https://store.steampowered.com/app/4302760/Armitas_Search/ A few days ago, Armita’s Search received a major update — the first version of the new Arena Mode. Unlike Story Mode, Arena focuses on combat and deckbuilding, with almost no story. We created it for fans of classic roguelike deckbuilders, as it lets players quickly experience the core gameplay features of our game: building a deck by recruiting companions with their own mini-decks, and mechanically rich battles where positioning and enemy type (organic or mechanical) matter.

#indiegame #Deckbuilder #Roguelike #Roguelite #CardGame #TacticalGame #Deckbuilding #TurnBased #PostApocalyptic #UnrealEngine

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YouTubeDesktop#5
Strategy & tacticsCards & deckbuilders
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BlitskreegYouTube · Sep 23, 2026

Playing Level 1 of my solo-dev puzzle game, 52 Card Pickup! Every level starts with a table full of scattered cards, and the aim is to sort every card into its correct pack. This first level has 208 cards on the table and just one slot to fill.

Cards are sorted by turning them face up, then moving them into the slot. Every card you sort scores points, and a combo builds the faster you place them, runs and sets score extra.

Free Play is already part of the full game (just locked in this demo). Achievements, multiplayer modes, and an eventual Steam release are all planned.

Right now the game is in the early stages of development, and your feedback shapes the full game.

Try the FREE demo on itch.io: https://blitskreeg.itch.io/52-card-pickup Watch the trailer here: https://www.youtube.com/watch?v=3Nu8sML6i34

Leave your thoughts as a comment here or on the itch.io page.

#52CardPickup #SoloDev #IndieGame #GodotEngine #PuzzleGame #CozyGames

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YouTube#4
Puzzle & logicCards & deckbuilders
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The Drifting CrownYouTube · Oct 3, 2026

Playtesting the release candidate of our inide world building roguelike action adventure game called The Drifting Crown. Lot's of changes coming to the steam demo: What's new • Hub building. You can now build your own hub. Use the construction kiosk to buy building supplies, then place, snap, rotate and scale fences, walls, pipes, planters, signs, lamps and more, all with full gamepad controls. Your hub is saved between sessions. • The hammer. Alex has a new weapon, with its own animations, a charged attack, trails and sounds. • Save slots. There are now three save slots, and Continue picks up where you left off, with your quest, difficulty, currencies, skills and perks all kept. • Retry on the same board. When you die you can try again on the same board instead of starting over. How many retries you get depends on the difficulty. • Difficulty. Each difficulty now has its own settings for aim assist, parry window and enemy aggression, plus new Hard and Impossible profiles. • Night. There's now a run clock. When night falls, Swarms come out and chase you, and only the bow can hurt them. Shelters and night chests come with it. • New map tiles. The armory and blocker tiles, plus new layouts for the Electricity quest. • Compass. Opening the compass now sends a scan across the world, and icons pop in as the wave reaches them. • Combat. Reworked bow aim assist, parryable jumping toadies, a Roboto weak point, and fixes for enemies attacking thin air or stacking on top of each other. • Look and feel. New lighting for the hub and the threatening areas, new ground materials, a full art pass on the map cards and HUD, plus Alex's animation and foot IK fixes. • Under the hood, we moved to Unreal Engine 5.8. Links

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YouTubeDesktop#3
Strategy & tacticsCards & deckbuilders
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Fluxborn StudioYouTube · Sep 17, 2026

I officially submitted my game, Codexia, to the Independent Games Festival (IGF 2027)! As a brand-new indie studio, getting our submission finalized on time was a huge milestone. Codexia is an experimental narrative text-RPG where your 15-card deck completely replaces standard game menus, adapting to real-time scenarios generated by an AI Dungeon Master. It’s built entirely for the web browser with custom cross-device cloud saves and native controller support. In this video, I’m breaking down the submission process, why I think Codexia fits the festival's love for innovative design, and our roadmap leading up to the GDC showcase in March.

Do you think a card-driven text-RPG has what it takes to catch the judges' eyes? Drop your thoughts in the comments! 👇🔗

Play the submission build instantly in your browser: codexia.fluxbornstudio.com

#IGF2027 #Codexia #IndieGameDev #GDC2027 #NarrativeDesign #Gamedev #FluxbornStudio #BrowserGames

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YouTubeBrowser#2
RPGsCards & deckbuilders
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