Games in the making

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863 posts in this view · 863 in the catalogue

Seon NiteX · Sep 21, 2026

Hey!!

I made another devlog where I added more animals to my game

This time it mainly includes fliers🪽 and swimmers 🌊 which were painful but fun to implement

Link to devlog: https://t.co/5H1iRTfOAd

#indiedev #indiegame #gamedev #madewithunity #unity3D #blender #alien

YouTube video
X#263
Adventure & exploration
Source

@3rdEchoSounds Hey, perfect timing for #DemoMonday, I just released a demo for my game, Ectorider.

It's a faced-paced 3D platformer shooter where you use electromagnetic powers to go full speed!

Try it on Steam: https://t.co/pR7Tc2bxLJ

Here's a clip of what you can find in the demo: https://t.co/WoOA4PSXEr

Dan58040Reddit · Sep 20, 2026

Hi everyone! As a biochemistry student, I wanted to combine my passion for science with game development, so I created an idle clicker where the main goal is for players to actually learn real biochemical concepts as they progress. I've always wanted to make science more accessible and fun through gaming.

To be completely transparent about my workflow, I built this project solo using Godot as the engine, leveraging AI tools like Claude Opus for the code and logic, and Gemini to help generate initial art assets, which I then thoroughly edited, arranged, and polished by hand in LibreSprite. Balancing studies and dev work as a solo creator, using AI as a tool allowed me to bring this vision to life, and I'm completely open to answering any questions about how I integrated it into my pipeline.

I also wanted to keep the player experience clean and respectful, so there are no forced ads interrupting your gameplay. The game features multi-language support, available in English, Portuguese, Japanese, French, German, and Spanish as default, and you can easily change the language directly inside the TREE section.

It is completely free and available now on Google Play: LINK . I would love to hear your thoughts, feedback, or any questions you might have about the game or the development process!

Media from the original creator post6 media
JustRouzbehX · Sep 18, 2026

I just released Song of Kings, a puzzle game made from centuries-old Persian miniature paintings. I built it with Godot, which exports the iOS

Image shared in the x post about Song of Kings.
XMobile#252
Puzzle & logic
Source
ad4m49Reddit · Sep 18, 2026

I’ve been working on a major update for r/Kagenazo, and the biggest change is a completely new cube layering system.

Before this, as I got some reviews, accessing cubes hidden behind other cubes could get pretty awkward. You often had to rotate the whole puzzle just to reach a blocked cube, but rotating also changes the visible shadow projections. That meant the player could lose the shadow alignment they were reasoning about just because they needed to interact with something behind the front layer. It interrupted the flow and made some solves feel more fiddly than they should.

The new system fixes that by letting the player slice through the cube along the X, Y, and Z axes. Instead of rotating away from the view you’re using, you can peel back parts of the cube, reach what’s behind, and keep thinking about the same shadow setup.

I’m still tuning the UX, animation, and edge cases, but this is one of the biggest gameplay updates so far.

Would love to hear what people think, especially whether the slicing controls feel intuitive and whether this makes the shadow solving clearer.

WildoriaReddit · Sep 18, 2026

I completely improved the graphics of my 2D survival game!! Before / After Hi !! I’m continuing to develop Wildoria, my 2D survival game,

Before-and-after environment image shared in the Wildoria Reddit post.2 media
RedditBrowser#249
Survival & horror
Source
BaldingTrexReddit · Sep 18, 2026

Dear Larry,

Sometimes our minds come up with brilliant ideas. The life-changing kind. The kind that move and inspire others.

I did not have such an idea. I just like progression. And collecting. And generally silly things. I also happen to be a game developer.

Thus, this happened:

Pocket Larrys

A quirky monster-collecting auto-battler with RPG progression and strategic team-building.

  • Unlock Larrys
  • Fight Boss Larrys
  • Power Up & Evolve Larrys
  • Build teams of Larrys
  • Take part in The Larry League
  • Collect them all

Fine. How do I play?

You can take part of this demo by following the instructions below:

Why Larry?!

That uhm. Kind of evolved on its own. My real name isn't even Larry fyi.

The first game I created is called Larry's Defense. It's a mobile tower defense game where - instead of towers - there's just you: Larry. You get to improve him by levelling him up, choosing skills, attributes and equipping/upgrading gear.

I leaned hard into the whole Larry theme and even gathered a small community of people playing the game whom all called each other Larry.

Quite frankly, it was as hilarious as it was unexpected.

So whilst developing Pocket Larrys, I had a choice to make. Either abandon the theme, giving more freedom of creativity, or double-down on Larry.

In the end it was an easy choice =)

RedditMobile#247
Strategy & tacticsRPGs
Source
DYVoffReddit · Sep 18, 2026

In my game, a holographic rabbit lures a horde of zombies straight into a deadly trap or into explosive fuel barrels. One massive explosion, and a whole lot of zombie destruction! At this time, the player can take a break :)

Reddit#246
Action & arcade
Source
FoxGameLabReddit · Sep 18, 2026

Hi guys, you’ve seen some of the environments before. Thank you all for the recommends.
Now here’s what it looks like when the game is actually in "ACTION"!!!
Sculpting, modeling, texturing, rigging, animation then it all come together in gameplay.
Anyone interest please join our Discord channel to join with us this journey. Really appreciate!
https://discord.gg/7zbdztmBcC

Reddit#244
Action & arcade
Source
aeternathegameReddit · Sep 17, 2026

Future Knight started with a weird obsession: bringing the look of old LCD handheld games back to life.

Not just as a visual filter, but as the entire identity of a fast 2D action game.

Every level mixes that old electronic-toy feeling with fluid animation, shooting, platforming, bizarre bosses and a very strange version of 1993 Tokyo.

We released it recently, and seeing players connect with something this unusual has been incredible — it’s currently sitting at 98% positive reviews on Steam.

This video is probably the easiest way to explain what Future Knight actually is.

Grumpy_Bull_GX · Sep 17, 2026

Onager is out. Free on iOS and Android. Built the original 13 years ago as a student. Catapult physics, launch stuff, break things. Found

XMobile#242
Action & arcade
Source
CheezGarlicNaanReddit · Sep 16, 2026

Freehand - six small daily games of intuition and judgement Game Title: Freehand Playable Link: https://freehand.fun Platform: browser (desktop + mobile), free, no signup,

RedditBrowser · Mobile#241
Puzzle & logic
Source
Beyond-The-PixelsReddit · Sep 15, 2026

Astro Burn is our love letter to the early ’90s cute-em-up classics like Parodius and Pop’n TwinBee. Those games were bold, wildly creative, and completely, delightfully bonkers!

Join Astro the space cat on a journey filled with bright visuals, charming characters, and absurd enemies. Enjoy the precise gameplay where survival, positioning, and mastery still matter.

This is pure premium arcade gaming experience, with no Microtransactions or Ads!

Google Play Link: https://play.google.com/store/apps/details?id=com.Astroburn.game

ComputerKidsBerlinReddit · Sep 15, 2026

Hey everyone!

I've been working on a small single-player arena action game called Save The Flag, and I wanted to share some raw gameplay from the Android version.

No trailer, no editing, just actual gameplay from the game.

You defend the American, German or British flag against endless waves of monsters, collect loot, level up and upgrade your weapons.

The Android version is available on Google Play:

https://play.google.com/store/apps/details?id=com.savetheflag.game&hl=de&pli=1

Would be interested to hear what you think about the gameplay on Android.

Some of the sounds in this video are a little louder than they have any right to be. 😅
You might want to turn your volume down a bit before watching. Your ears will thank you.

RedditMobile#238
Action & arcadeRPGs
Source
stuckinattic.bsky.socialBluesky · Sep 15, 2026

📢 The demo for The Monkey's Paw is now available on Steam! Experience the first 15 minutes of the game, and be careful what

BlueskyDesktop#236
Survival & horror
Source
Internal-Routine125Reddit · Sep 15, 2026

Hello r/AndroidGaming,

I'm an indie developer and I recently launched my game Together: Twin Control on Google Play.

Gameplay & Mechanics:
It's a puzzle-platformer where you simultaneously control two characters using on-screen controls. Both characters must work together, avoid traps and lasers, and make it to the exit door alive.

Features:
- 50 levels across 3 distinct worlds.
- Dual-character coordination challenges.
- In-game achievements and built-in speedrun timer.
- Free to play.

Google Play Store Link:
https://play.google.com/store/apps/details?id=com.devexe.game.together

Feedback and constructive criticism are always welcome!

FenyxDigitalX · Sep 14, 2026

Demo OUT NOW! Wishlist The Money Man on STEAM #papersplease #indiedev #spidernoir #indiegame #1920s #indiegame #mafia #indiegamedev #mob #indiegamedevelopment #mafia #indiegames #pixelart #pixelartgame #pixelartgames #gaminglife #simgame #storygame #storygames #narrativegame https://t.co/8ekRFmBx3e

X#234
Building & simulationAdventure & exploration
Source
Hexonine Games 🌆X · Sep 14, 2026

Happy #monday #gamedev
Our games are available below: Game1 - Soulscape: Shadows of The Past (Free Game) Game 2 - Soulscape2: Fragments of The Present (Demo on Steam)
Game 3 - Colorland Friends - ( Available on Steam) Game 4 - Curse of Baghdad (Demo on epic) #indiegamedev https://t.co/IRbJBPmdPM

Media from the original creator post4 media
X#229
Adventure & explorationRPGs
Source