Ending the week in our roguelike with a bang 🧨
Wishlist Into The Unwell on Steam: intotheunwellgame.com
#indiegame #gamedev #indiegamedev
Game category
Fast movement, combat and arcade-style play.
Ending the week in our roguelike with a bang 🧨
Wishlist Into The Unwell on Steam: intotheunwellgame.com
#indiegame #gamedev #indiegamedev
Zombies crashed the office party?! At least there's some leftover candy in the piñata 🧟🎈
Follow Corporate Rot's Kickstarter pre-launch page: www.kickstarter.com/projects/met...
#ScreenshotSaturday #gameboy #gbstudio
My game, The Glitch Fairy, is currently 30% off on Steam!
store.steampowered.com/app/1811910/...
Join Monie on her adventure today!
(Monie is voiced by rinnytanart)
#theglitchfairy
And we are LIVE! Cult of PiN v1.0.0 is officially out now on Steam and @itch.io ! After 2 years, my weird roguelike pinball project is now available to buy - with a 15% discount ;)
store.steampowered.com/app/3144340/Cult_of_PiN/
#indiedev #gamedev #pinball #roguelike
Hello people, Excited to share that the Talaka DEMO is now available on Steam. Free demo here: store.steampowered.com/app/3815370/...
#roguelike #roguelite #indiegame #gaming #gamedev
made a new game
form lines of same colored blobs to make them pop. use physics to your advantage!
made for the #fallingblockjam
mors-games.itch.io/sploob
Ever want to play vampire survivors but with cute mushrooms using cottagecore weapons to stop the Amazon CEO? My game Hardcore Cottagecore is on sale as part of the Steam Autumn Sale!
Pick it up and support a solo indie dev! store.steampowered.com/app/2753330
#indiegames #steamsale #gamedev
Here is Claude 5.5's version of my game Violent Checkers ported to the Atari 800. This just blows me away. You can play it in the browser in an emulator: www.bxfoundry.com/violentcheck...
5.5 utilized tools I created using 4.5/4.6 last December, including a modified emulator for game dev use
Made some small split second errors, but I can still safely say I'm the world record holder for Remnant Valley act 1 (1:21:07)😎
(Because I made the game, and the SAGE demo isn't out yet. People will thrash me at this lmao)
#BladeFerret #indiedev #UE5 #PSX #lowpoly #furry
Pump Away! is a project we're making for fun in our free time, cause we don't like having free time. We're huge fans of classic animation so we made a cartoon idler where you pump away escape a snail cop.
Don't typecast us 😎 Enjoy the demo!
#ICYMI Appulse was included in Big Break Showcase yesterday where we shared our Dev Commentary Trailer.
The special Big Break demo leaderboard is also now open! Can you rack up the highest score & take home the prize? 🏆
Read all about the leaderboard: https://bit.ly/4ju68zN
Matchi Rider a sa première démo publique !
Pour la SAGE26 j'ai fait une démo de mon jeu, un Action Match-3 Roguelike à inspiration Tokusatsu.
Slidez les tuiles pour faire des Match 3 / 4 / 5. Obtenez des améliorations et des jokers pour faire encore plus de score !
lordge2.itch.io/matchirider
Matchi Rider has its first public demo! For SAGE26 I made a demo of my tokusatsu-inspired action match-3 roguelike. Slide tiles to make matches of 3, 4 or 5. Get upgrades and jokers to improve your score! lordge2.itch.io/matchirider
My game [LEAF] is now released on Steam! https://store.steampowered.com/app/4324030/LEAF/ Email:1033873287@qq.com Discord:uta20021225 Feel free to contact me if you have any suggestions.
Wishlist Leaping Dungeon on steam https://store.steampowered.com/app/4417660/Leaping_Dungeon/?utm_source=prototype_timeline
Let me show you how my game evolved from a prototype into Leaping Dungeon that will join Steam Next Fest in October.
I've been helping to port other games to mobile and consoles but I have always dreamed of releasing my own game where I make everything in the game. It is a surreal feeling to be so close to reaching that goal and I'm very proud of what I have made so far and I'm loving this journey every single day. This also marks the first game where my hand drawn art is in it and not just my programming and that means a lot to me. 😊
Leaping Dungeon is a frog first bullet heaven with lots of jumping and roguelike dungeon exploration in the world of frogs vs flies. Wield 6 weapons and 3 tongues at the same time. Beat rooms swarming with flies, fight bosses blocking the way down, and track down the Fly Lord. Save the tadpoles!
Let me know what you think and if you any fun ideas.😄
#indiedev #steamgame #gamedev #gamedesign #games #roguelike #indiegamedev #roguelite #frog #steam #indiegame #bulletheaven #leapingdungeon
The Internal Demo has just released on Steam!
🎮Play THE INTERNAL on Steam: https://store.steampowered.com/app/3638650/The_Internal/
Fight your mutated co-workers, climb the corporate ladder through parries and perfect dodges. When the clock hits 1700, there are no second chances.
Since our last Beta, we’ve made quite a few changes and improvements to the game.
What's New?
Found a Bug? Got Feedback?
Every report helps us make The Internal better. 💙
Our other socials: Tiktok - https://www.tiktok.com/@studioplayer3 Instagram - https://www.instagram.com/studioplayer3 X - https://x.com/studioplayer3?s=21
💙If you would like to support our game journey on Kickstarter https://www.kickstarter.com/projects/studioplayer3/the-internal
THE STORY BEHIND Around four to five years ago, we reached out to pitch an official Battletoads crossover. We put together a playable prototype with full animations, integrating the characters directly into our game’s framework.
The demo was received with incredible excitement, so much so that we felt certain it was actually going to happen.
Sadly, momentum stalled when communication unexpectedly went quiet, and we weren't able to re-establish contact. Looking back, it could have been an issue with our email service provider at the time, as we later realized a lot of our outgoing messages had been routed straight to spam.
It still stings to think about how close we came to bringing these two classics together. Since that chapter closed, I wanted to share this short preview as a love letter to what could have been. If the stars ever align down the road, I’d still jump at the chance to work on Battletoads. One can dream.
Disclaimer : This video is an unofficial fan showcase and pitch concept. It is not affiliated with, sponsored by, or endorsed by Rare, Xbox Game Studios, or the Battletoads franchise. All character rights and trademarks belong to their respective owners.
Secret Base Website & Contact : https://www.secretbase.sg/ Secret Base on X : https://x.com/secretbaseSG Animation of Rash by : https://godsavant.carrd.co/ Placeholder BGM from Battletoads & Double Dragon - SNES Title Screen Placeholder VO from Killer Instinct (2013) : Sean Chiplock
👉Play the Demo: https://store.steampowered.com/app/2548280/Conquest_of_Eldinar/ 👉Visit our website: https://www.mythwardentertainment.com/ 🫱 Support Development: https://buymeacoffee.com/mythward
Conquest of Eldinar is a Action Combat/Real-Time-Strategy Hybrid game where you can choose from one of 16 different epic fantasy Factions to play as while you build your base, train an army, and engage in thrilling large scale battles in campaign mode or in competitive online multiplayer matches. Our Demo is now LIVE on Steam with Single-player, Multi-player and 3 different playable Factions!
👉Join our Discord Server: https://discord.com/invite/UYej2Jev4q You can follow updates on the game and see all sorts of cool sneak peeks.
This is some footage from the playtest I'm currently running for my game and me trying to explain the weird gameplay my game has.
Steam: https://store.steampowered.com/app/4991660/Ogre_Stampede/ Itch: https://bepansrad.itch.io/ogre-stampede
Usually in vampire-survivors types of games you want to avoid the enemies while you smack them down but here you instead want to run into them. You play as a tank style class that deals reflective damage back when you're attacked. When you collide with and enemy you also knock it back and you can then push them into traps or environmental hazards like a tornado for example.
Wishlist the game if it seems fun!
Homepage: https://www.bepansrad.com
My game is coming soon to Steam and iOS
This is my Game Hub application. It includes three games: Tap Frenzy, Light It Up, and Quiz Rush. The app also includes Stats, Map, and Settings.
Before spending a year and a half on my first game, I made the idea prove it was fun, with rules written down in advance that could kill it. Path of Exile - style support gems in a survivor-like, built in Godot: every support goes into one skill, not all of them.
This is a build vlog, not a tutorial. There's no code to follow along with: it's the deciding, the failures and the journey of an iOS developer shipping a first PC game to Steam. Build vlog 1 of the series.
⏱️ Timestamps 0:00 One skill, three supports 0:18 Who I am and Inspiration 1:34 The idea 2:04 The rule: a fun-check that can kill it 2:34 Run 1: "the game plays itself" 3:03 Run 2 and the friends 4:27 The scorecard 4:38 The Greenlight 5:46 Run your own fun-check
Gameplay footage of Path of Exile 2 (Grinding Gear Games) and Megabonk (Vedinad) recorded by me, shown for commentary. Music: Game Plan - Bad Snacks & Block Party - Bad Snacks (YouTube Audio Library)
Just talking about the progress I'v made on my game Eat the Sun. I have little more work to do yet, but its almost ready for you to try it. #indiedev #gamedev #roguelike #arcadegames
━━━━━━━━━━━━━━━━━━━━ 🎮 HELP ME BRING MY GAME TO LIFE 🎮 ━━━━━━━━━━━━━━━━━━━━
Hi everyone! 👋💙
I'm an indie developer, and I'm creating this game all by myself. It's a huge dream of mine, and your support can turn it into reality.
Right now I truly need your help. Without it, I won't be able to finish the game and release it. 🥺 Even the smallest contribution means the world to me and brings us one step closer to launch!
━━━━━━━━━━━━━━━━━━━━ 💖 WAYS TO SUPPORT ME ━━━━━━━━━━━━━━━━━━━━
💰 Boosty https://boosty.to/minusno
🎁 DonationAlerts https://www.donationalerts.com/r/minusno
━━━━━━━━━━━━━━━━━━━━ 🌐 STAY CONNECTED ━━━━━━━━━━━━━━━━━━━━
💬 Discord https://discord.gg/kNjc58ZcmH
━━━━━━━━━━━━━━━━━━━━
Thank you so much for watching, sharing, and believing in me! Every view, like, and kind word keeps me going. 💖🕹️
#indiegame #indiedev #gamedev #supportindiegames
#selfpromo This is my game Last Haul (wishlist it on Steam!).
Try the demo on itch.io: https://last-haul.itch.io/last-haul
It's a mining roguelite in open 2D space: you fly a really small ship, mine asteroids and try to get the resources back to base while waves of enemies do their best to stop you. Every zone ends on a boss, and what you mine pays for upgrades to your weapon, your ship or your economy.
#gamedev #steamgame #gamedesign #games #tabs #roguelike #indiegamedev
Check out our game, Tower Tanks & wishlist it on Steam! https://store.steampowered.com/app/4597950/Tower_Tanks/
Be prepared to get blown away (literally)! Tower Tanks is a chaotic co-op vehicle combat roguelike tank builder where you and your friends build, battle, and blow up epic screen-high tanks. Inspired by some of our favorite games such as Ultimate Chicken Horse, Besiege, and Lovers in a Dangerous Spacetime, it’s our spin on a uniquely wacky blend of co-op strategy and tactics.
Join the discord for playtest opportunities: https://discord.gg/tsF2TpFBav
CODE EXIT's playtest goes live on September 28!
CODE EXIT is preparing to send players back into Pantheon as Hermes operatives tasked with completing tactical exploration missions, uncovering hidden secrets, and finding a way out before Minerva closes in. Play solo or team up with up to three others to explore isolated facilities, activate terminals, bypass sealed doors, and scavenge whatever tools can help you survive. All the while, AI Minerva remains in control, forcing players to work together as they navigate the locked-down city and find a way out before it’s too late.
Jump right in and join the playtest using the link below! https://store.steampowered.com/app/2511300/CODE_EXIT/
Wishlist our game! Wishlisting means more than you think, it directly powers our small team as we keep developing the game.
Stay connected with us here: X: https://x.com/CODEEXIT_Global Discord: https://discord.com/invite/WtFTWe9GMm?proof=da129733b4864b13
We have finally published the demo of Viridian Corp.!! Check it on Steam and tell us what do you think! At the end of every level, the summary page page shows the completion time. We had quite some fun competing beater each other's record. Comment yours!
Demo Steam Page: https://store.steampowered.com/app/3243260/?snr=1_5_9__205
#ViridianCorp #Virdiain #steamdemo #indiegame #unrealengine #scifigame #earlyaccess #earlypreview #demo #gamedemo #ViridianCorporation #playtesting
Showcasing the progress made on my Zelda-Inspired indie game, Corala: Deity's Loom ⚔️
✨ Wishlist the game on Steam! https://store.steampowered.com/app/4186180/Corala_Deitys_Loom/
🌐 Join the game's official Discord server: https://discord.gg/JVDFbHmTB
🎵 FoxerTails: https://www.youtube.com/channel/UConPszXlBLGJQZqIcc5Fopw 🎵 Connor Crow: https://www.youtube.com/channel/UCEyk03W5edc9BX3tb0z22JA
Please note that everything shown is not yet complete! 🚧 ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ Video Chapters
00:00 - INTRO 00:23 - GAMEPLAY: Mantling and Ledge Grabbing 01:26 - GAMEPLAY: Camera Movement 03:52 - GAMEPLAY: Combat 06:31 - GAMEPLAY: Water 08:24 - GRAPHICS: Shader Improvements 10:15 - GRAPHICS: Screen Effects 12:09 - ART UPDATES 13:05 - Wishlist on Steam & Bonus Combat Gameplay ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
#indiedev #gamedev #zelda #indiegame
https://fernwildstudio.itch.io/black-hole-invaders-demo
Please play my game! Tell me if you run into any bugs, if you think something should be done better, if you enjoy the play loop, etc.
Once you get to Mars stage, there are different levels of difficulty, and I'm trying to calibrate those. Standard levels should be easy, hard should be difficult enough that you might consider getting a temporary power up, and super hard should be even more difficult.
You can leave a comment on the page or message me here, on X, or on Discord.
X/Twitter: https://x.com/LilyFernwild Ko-fi: https://ko-fi.com/lilyfernwild Album: https://distrokid.com/hyperfollow/lilyfernwild/debut-askew Skynet: https://discord.gg/skyenet
Leaftuber model made with https://rfab.ai
Tears Apart demo is out now on Steam! It includes "The Fall", the complete introduction Act of our game.
Support us on Patreon! https://www.patreon.com/c/RAPID_GAME Play the demo now! Wishlist the game if you like it! https://store.steampowered.com/app/3499590/Code_RAPID/ Twitter: https://x.com/HitbreakGames Bluesky: https://bsky.app/profile/hitbreakgames.bsky.social
J'ai mis tout mon cœur dans le développement de ce premier jeu, j'espère que regarder les étapes de son développement vous aura amusé !
Si besoin de me contacter pour les droits concernant la vidéo : azurhys.dev@gmail.com
Si tu as lu cette description, va wishlist Kinbound sur Steam, ça m'aiderais grandement : https://store.steampowered.com/app/4759220/Kinbound/
N'hésites pas à me dire quoi améliorer pour les prochaines vidéos ! Le giveway aura lieu sur discord, dans la limite des clés que je pourrais obtenir.
Rejoins mon discord : https://discord.gg/AzgQZMF6Ua
Join the official The Complex 2 community: https://discord.gg/f44bg4eXg4
The Complex 2 is one of the most realistic A-Sync Backrooms games on Roblox, combining procedural generation, immersive exploration and advanced gameplay systems.
In Devlog 3, we're showing some of the biggest additions to The Complex 2 yet.
The Backrooms are now procedurally generated. Every session creates a different layout, with interconnected corridors, rooms, multiple floors and entirely different environments to explore. The world dynamically generates around players, making every exploration feel different.
We've also introduced several new environments, including detailed houses with functional doors, kitchens, balconies and staircases. There's also the KLWNA-inspired biome, featuring massive arches, stairways and interconnected rooms.
But exploring the Backrooms isn't always safe.
The Bacteria entity can emerge from its nest and chase players through the environment. It can break through doors, and players can fight back using the shotgun. Shooting its limbs can weaken and slow it down, giving you a chance to survive or finish it off.
We've also introduced stationary radios that can be placed around outposts. They work like fixed walkie-talkies, allowing nearby players to hear and communicate with each other. When you're far away, they can also serve as waypoints to help you navigate the Backrooms.
Another new addition is blue wall tape, allowing players to mark their routes directly onto walls.
Our goal with The Complex 2 has always been to create a Backrooms experience that feels like an actual place, rather than just another Roblox horror game.
From realistic environments and procedural generation to interactive equipment and dangerous entities, we're trying to push what's possible inside Roblox.
The Complex 2 releases September 27th, 2026.
If you're looking for The Complex 2, the most realistic Backrooms game on Roblox, a realistic A-Sync Backrooms experience, or a Kane Pixels-inspired Roblox horror game, this is what we've been working on.
Subscribe for more The Complex 2 gameplay, devlogs and updates!
#TheComplex2 #Backrooms #Roblox #RobloxBackrooms #RealisticBackrooms #ASync #BackroomsGame #KanePixels #LiminalSpaces #FoundFootage #RobloxHorror #RobloxGames #RobloxDev #RobloxStudio #GameDevelopment #horrorgames
0:00 Intro 0:16 Procedural Generation & New Biomes 1:08 Shotgun Mechanics & Drive-by Combat 1:46 Briefcase Rope System & Climbing 2:14 Wall Marking Tape 2:39 Bacteria Nest & Monster AI Updates 3:20 Stationary Radios & Waypoints 3:42 Release Date & Discord Giveaway
GOSPEL OF STEEL is a deep-sea horror game where welding keeps you alive. WELD FOR OUR GOD
WISHLIST HERE: https://store.steampowered.com/app/4138590/Gospel_of_Steel/ DISCORD: https://discord.gg/GZHfzhHAg5
MUSIC CREDITS: Kane Parsons - Old Home Not Yet Built Kane Parsons - The Complex Fantastic Man - Antiboundi Concrete Circle - Nikita Kryukov frontrooms - lucid nightmare
LINKS: Grappling Hook Tutorial: https://youtu.be/8nENcDnxeVE?si=LxoFjT3ffM7n34E5 Centipede Legs Document: https://www.nablu.com/2022/12/metachronal-waves-of-legs.html
FOLLOW: Patreon: patreon.com/GospelOfSteel Instagram: instagram.com/gospel_of_steel/ TikTok: tiktok.com/@gospelofsteel X (Twitter): x.com/Gospel_Of_Steel YouTube: youtube.com/@GospelOfSteel
TIMESTAMPS: 00:00 - INTRO 00:20 - PLAYER CHARACTER 03:23 - INVENTORY 04:49 - WELDING TOOL 06:13 - HARPOON GUN 07:27 - NEW CREATURE 09:55 - CONSOLE ROOM 11:37 - OUTRO
TAGS: #gamedev #indiegamedev #indiegame #horrorgame #devlog #gamecreation #horrorgaming #scarygames #survivalhorror #psychologicalhorror #creepygames #cosmichorror #indiedev #gamedevelopment
Hey Guys ! This video is the 14th video in a Series of Devlogs showcasing the development of Project JazzGame, a third person Open world Action Adventure Game ,packed with parkour ,combat ,Stealth and interactable environments.
This is 2 of 3 Videos where i Define the games Loop and Open World structure. in this part i go over game activities which paves way for completing the rest of the game loop.
️⃣️⃣️⃣️⃣️⃣WISHLIST PROJECT JAZZGAME️⃣️⃣️⃣️⃣️⃣ Steam: https://store.steampowered.com/app/3965270/Project_Jazzgame/ Epic: https://store.epicgames.com/en-US/p/project-jazzgame-913e60
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣TIME STAMPS️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
00:00 Hey Guys ! 00:55 Recap 01:20 Unfinished business 02:20 Scoring System 05:41 Game Activities 07:49 Score Maxing 08:45 Gameplay 11:22 Time Trial 12:14 Path Finder 12:52 Gameplay 13:25 Remember this ? 14:00 Parkour Challenge 16:28 Gameplay 17:00 Human Bowling 18:25 Gameplay 19:18 Fight Club 20:42 Gameplay 25:58 Odeshi Test 27:12 Gameplay 29:37 Conclusion 30:00 I'll see you Guys when i see you guys
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣REFRENCES️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Parkour Goblin - https://www.youtube.com/@ParkourGoblin Context Sensitive -https://www.youtube.com/channel/UCT1ZkP03V18LmOj8zbyP-Dw
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣LINKS️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Discord : https://discord.gg/vRTEazs3x5
Instagram : https://www.instagram.com/veeteegames/
TikTok : https://www.tiktok.com/@veetee.games
Facebook : https://www.facebook.com/share/1F5Xa4mPWS/?mibextid=LQQJ4d
BlueSky : https://bsky.app/profile/veeteegames.bsky.social
Threads : https://www.threads.net/@veeteegames?xmt=AQGz3LBYNJbGCP2i68XL8AKoO3p-vcRGg-tDVLyF4z_6BvY
️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣My Games️⃣️⃣️⃣️⃣️⃣️⃣️⃣️⃣
Project Jazzgame - Android : https://play.google.com/store/search?q=projevt%20jazzgame&c=apps
Project Jazzgame - IOS: https://apps.apple.com/us/app/project-jazzgame/id6778920182
Quad Ball : https://play.google.com/store/apps/details?id=com.VEETEEGames.QuadBall
Blob Dash : https://play.google.com/store/apps/details?id=com.VEETEEgames.BlobDash
Itch IO Games : https://vee-tee-games.itch.io/
I've added a new "utility item" and finally released a playtest for you guys to try. Let me know your thoughts below :))
Wishlist and playtest on steam: https://store.steampowered.com/app/2121720/Custom_Fire/?beta=0 Join new discord server: https://discord.gg/426mWPHYnu
Follow me on: Twitter: https://twitter.com/AwakenStudiosNZ
For business enquiries you can contact us via our website or email: awakenstudios1@gmail.com awakenstudios.co.nz
A few months since the last Steam Fest. I've been building this solo. Combat System feels better. Hit indicators, audio cues, shooting and melee actually respond. Waves spawn around you now. Shops only show up after you take a capture point. Narrative missions happen mid match.
Speech and morph targets on the heads. The spawner can run a lot more enemies and stay performant. Backend is on the latest ACF and Unreal Engine 5.8.1. DLSS 5 is in testing. You'll see it in the video.
Wishlist Till the End on Steam. https://store.steampowered.com/app/3300570/Till_the_End/
Gray Zone Warfare is getting a ton of improvements based on player feedback. Watch the first Rogue Ops devlog to learn more about upgrades to AI, animations, and audio, brand new multiple playable characters, a streamlined health system, and changes to Combat Outposts.
Rogue Ops, the next major update for Gray Zone Warfare, sets you on the path to Ground Zero with a new gameplay loop centered around the Hideout and crafting, new opportunities, and more of Lamang’s secrets to uncover.
The update launches in Supporter Preview on October 19, followed by the full release on October 22. Gray Zone Warfare is also 33% off on Steam until October 8.
Next up is our second devlog, focused entirely on new content, including weapons, locations, items, and environmental improvements. The third and final devlog will cover the biggest features coming with Rogue Ops, including the Hideout and crafting, as well as technical improvements, optimization, and anti-cheat measures.
You can also find a full summary of the first devlog on Steam: https://store.steampowered.com/news/app/2479810/view/690896126641964745
Timestamps:
0:00 Intro 1:12 AI Improvements 1:52 Living World 2:55 Audio Improvements 3:42 Multiple Playable Characters & Game Mode Split 4:45 Character Transfer 5:09 Wipe 5:49 Improved Health System 7:37 Improved Combat Outpost System 8:20 Voice Chat Limit 8:42 Continuous Usage of Items 9:00 Watch Rogue Ops Devlog 2! 9:12 Steam Autumn Sale 9:30 Outro
🔗 Important Links: Steam: https://bit.ly/4dzby80 Discord: https://discord.com/invite/grayzonewarfare Website: https://grayzonewarfare.com/
📲 Follow us on Socials: Twitter: https://x.com/GrayZoneWarfare Facebook: https://www.facebook.com/grayzonewarfare Instagram: https://www.instagram.com/grayzonewarfare/ TikTok: https://www.tiktok.com/@grayzonewarfare Reddit: https://www.reddit.com/r/GrayZoneWarfare/ Twitch: https://twitch.tv/grayzonewarfare
#gzw #grayzonewarfare #EveryMoveMatters #rogueops
An incremental arcade experience where you pull adorable chicks onto giant slides, collect resources, unlock powerful talents, and upgrade your magnet to create ever-growing, chaotic runs.
play the demo https://store.steampowered.com/app/4567670/Chickn_Slide/
Every song becomes a neon roller coaster. Wishlist Soundway on Steam: https://store.steampowered.com/app/4951630/Soundway/
Free demo during Steam Next Fest, October 19–26.
Soundway is a rhythm game where the music builds the road beneath you. Every song turns into a glowing track through deep space: the road climbs as the music builds and dives when the beat drops. Play the built-in soundtrack or import your own music and watch each song become its own ride.
▸ Your music library becomes the level select ▸ Catch beat spheres, dodge hazards, build massive combos ▸ Earn ranks, chase Full Combos and the Master S Rank ▸ Cosmic environments that react to the music in real time
Developer: Naughty Horse Platform: Windows PC (Steam)
#Soundway #RhythmGame #IndieGame