Go play my game! Delete the World on Steam! https://t.co/8RIU73oYVs
Game category
Adventure & exploration
Travel through a world, story or connected set of places.
Ninefir: The Black Book has changed a lot since my last devlog earlier this month.
In this video, I’m showing the current state of the game in late September 2026, including new mechanics, spells, visual improvements, combat changes and many of the smaller systems I’ve been building and refining over the past few weeks.
Ninefir is a solo-developed action RPG set in an ancient world filled with creatures, magic, exploration and secrets. The project combines real-time combat, creature taming, companions, character builds, equipment, quests and hundreds of creatures and items.
The game is still in early development, so almost everything you see here is subject to change. I’m constantly experimenting, rebuilding systems and figuring out what Ninefir should become.
This is where the game stands right now.
Thanks for watching and following the journey.
3 mediaA co-op action-adventure inspired by Magicka, I might have bit more than I could chew..
CodeMonkey once recommended I should move from pvp to co-op pve and so I did.
I've first added pvp gamemodes like 1v1 and 1v1v1v1, then started working on a co-op pve campaign and it required so much work just for a few minutes of gameplay... xD
I still was able to finish the story but the campaign is pretty short..
I don't think I'll ever try to make a story campaign again.. I feel like it's just too much work for a solo dev.
Especially the level design part..
I really fked up the steam part, launched the page when I didn't have anything good to show so I've wasted the steam page, I've launched a demo when the game was not in a good state so I've wasted the steam fest... and the demo page launch.. xD
The game tutorial is extremely important, at first I made the mistake of having a text dump, people would just close it instantly, so I made it a video dump, people will close it instantly, so I removed the ability to close the window until the video was done, people would spend the entire time trying to close the window and wouldn't pay any attention to the video :))))
Then I've implemented a special mission to slowly show players how the game is played, I was introducing new mechanics slowly and letting the players familiarize themselves with it first until introducing the next one and that worked.
But I've been told it was too long..
So the tutorial is extremely important, without it people would just close the tutorial menu and walk aimlessly around for 5 minutes until they closed the game.
And also making trailers is hard I think I re-made it like 10 times.
Multiplayer is pretty hard to work with I think I will have nightmares with "null reference exception" caused by the server/client knowing something the other one does not or just ping.
Though I think all my games from now on will be co-op multiplayer cuz, it just makes the game more fun, everything is more fun with friends so I think it's worth it, I've also got pretty familiar with how to avoid some problems but i still hit a null reference exception from time to time.
I've used Unity of course and mirror networking, fizzysteamworks transport for multiplayer, blender for 3d art and animation, audacity for audio, and photoshop for icons.
Also made use of some free 3d asset packs like foliage and building to speed up the process cuz I struggle at making those, and some free icons.
Steam, no ai use, except a free spell checker to correct my grammar mistakes that I thing it might have used AI for spell check.
store.steampowered.com/app/3018340/Elementers/
We are at SERBIAN GAMES WEEK!! Play the Demo NOW! #serbiangamesweek #papersplease #indiedev #indiegame #noir https://t.co/fsLaukN2rc
The demo for Stack Order has just reached 2500 players! A huge thank you to everyone who played and gave us their feedback!
If a gritty narrative deckbuilder that plays like a graphic novel sounds like your jam, don't hesitate to check it out yourself🖍️🃏!
#indiegames #indiedev https://t.co/XMPyUHMGGT
Hey!!
I made another devlog where I added more animals to my game
This time it mainly includes fliers🪽 and swimmers 🌊 which were painful but fun to implement
Link to devlog: https://t.co/5H1iRTfOAd
#indiedev #indiegame #gamedev #madewithunity #unity3D #blender #alien
I made the first trailer of my game! ▪️Belrupt▪️ Still a long way before I post a demo though... #gamedev #indiegame https://t.co/bG15tZGr51
Finally!! we submitted our game for the @GBJAMofficial at @itchio, the name:
Eriq Topson and The Treasure of Hollow Island
A game about finding treasures and talking a lot.
Made together with @Pencilwing and @esti_uy https://t.co/3REDOao0y0
🎮 how many Y2K vibes do you expect from our game? https://t.co/o01dj9Xgdm
4 mediaDemo OUT NOW! Wishlist The Money Man on STEAM #papersplease #indiedev #spidernoir #indiegame #1920s #indiegame #mafia #indiegamedev #mob #indiegamedevelopment #mafia #indiegames #pixelart #pixelartgame #pixelartgames #gaminglife #simgame #storygame #storygames #narrativegame https://t.co/8ekRFmBx3e
Happy #monday #gamedev
Our games are available below:
Game1 - Soulscape: Shadows of The Past (Free Game) Game 2 - Soulscape2: Fragments of The Present (Demo on Steam)
Game 3 - Colorland Friends - ( Available on Steam)
Game 4 - Curse of Baghdad (Demo on epic) #indiegamedev https://t.co/IRbJBPmdPM
4 mediaFor the past few months I've been hard at work making the first chapter for my game Nulphia.
In a few days, I'm releasing the entire chapter as a free demo on Steam!
Solo developed, custom game engine, no AI.
#gamedev #indiedev https://t.co/3ZfkPqmJtO
It is obvious that The Almighty Algorithm doesn't like it when I post anything that's not "wishlist our game", so wishlist our game I guess. It's on Steam and it's called The Many Sins of House Ocampo and it's a bleak family mystery with deduction mechanics. https://t.co/YanyaVeLFP
Playable Link: https://theendlessmuseum.com/ Platform: Web browser. No account or download needed. Description: I built The Endless Museum. Every Wikipedia article becomes a room, and the hyperlinks become doorways. Search for a subject that interests you and follow whichever doorway catches your eye. You can wander freely and follow a rabbit hole, race between articles, or try the daily races, tours and hunts. The rooms take their character from the articles, with photographs, paintings and 3D exhibits to discover. You can also stop and read the articles behind the exhibits. I'd love to get feedback on how well you think it all works and whether anything about the game feels confusing. Free to play. Involvement: I'm Edward, the creator.

Robot Wants Kitty — a compact Flash-era metroidvania remastered for modern browsers A modern browser remaster of Mike Hommel’s popular 2010 Flash game, rebuilt
Happy # MotivationMonday ❤️
“I really enjoyed it” “I love StoneSpace so much” “I can’t wait for it to come out” “It’s fun!” “Having a lot of fun with the demo!”
For a solo dev, this is pure, distilled motivation ❤️
#gamedev #solodev #indiedev https://t.co/qkZsUF3TUM

Nothing Strange Here is out now on Steam!
After more than a year of hard work, we are both excited and nervous to finally release our game!
Get it here: https://t.co/lWl4VM2YPb https://t.co/TDxUI7sAKc
🐸 I'm finally releasing my game Goofy Dungeon on September 24th! Don't forget to add it to your wishlist Steam https://t.co/SxTnyZQB3y & Meta https://t.co/0klOpyrPWp 😉 #madewithunity #indiedev #indiegames #pixelart #IndieGamesWTF #indiewatch #indieGameTrends #VR #VRgame https://t.co/4ntcaTEhAu
One of the best things about game development is adding easter eggs.
We collaborated with @Garn47 the game Garn47 and hid Car somewhere in Cinderline's demo. Can you find him?
#gamedev #indiegame #indiedev #ps1 #gaming https://t.co/n4T5TyRfX3
Bad news: GTA 6 will be console-only at launch.
Good news: my game is coming to PC from day one 😂
Legacy of the Depths is already available to wishlist on Steam.
#indiedev #indiegame #Steam #gtavı https://t.co/qC5i1QxlX3

Feeling lost? I've added the complete map to the pause menu, along with a summary of your stickers and stats.
Feel free to join our Discord! https://t.co/fuQs0B3Ejk
#MadeWithFusion #devlog #gamedev #rogueLite https://t.co/m1v5JjiEBu
Just launched the demo of LIMINOID #indiegame #gamedev #liminalspace https://t.co/qF3bgk2L3t
Exploration is a huge part of our game, and because everything in the world is densely hand-placed, there's always something new to find! https://t.co/K5pEAwIWXW
Hey folks! 🧩 Two days ago I posted a screenshot about creating a pool area in my game 🏊 Here's a small sample of how you get help from the water sprite to get across the water to the next level 🧩
#indiegames #gamedev #puzzle #adventure #unity https://t.co/Trc7XDKfgI
My game is now live on steam👻https://t.co/FvLllRPCRQ
This is a very early version - everything is still in development. I'd love to hear your feedback 🤗 #gamedev #indiegame https://t.co/EuNcyjX1Jd
✅ Real gameplay. No cutscenes. ✅ Retro visuals at PS2 level ✅ Stealth sections? Smash them all! ✅ No Visual markers. No Map. Explore motherf***r! ✨ PLAY THE DEMO NOW! OR SHARE. IT'S FREE... YET. https://t.co/W9ecbBQwYt
#indiedev #indiegame #game #nintendo #xbox #steam
THE GATES REMAIN OPEN.
DESCEND.
The Dungeon Lurker demo awaits on Steam: https://t.co/GGn16VeaHf
#indiedev #darkfantasy #screenshotsaturday https://t.co/10DOJrohAs
Mei has a voice now! And you have to draw Thai letters to cast spells in the game.
I played Thicker Than Water on https://t.co/QRxOLnhjxC, and I was inspired by its line-drawing mechanic for the spellcasting system in my game. You should give it a try! https://t.co/1J3li0GOJE https://t.co/rRg85ddRCn
It’s time to #PitchYaGame !
Our game is a mystery visual novel where your choices matter!
Follow Sherlock as you try to navigate a mysterious facility, and work together with equally lost strangers in order to escape!
Play our fully voiced demo today on steam! Link in the description
Check out my game Kaion tale on @thepixelpicked ! 🎮 Link: https://t.co/HjqhzagZRO #indiedev #gamedev
Trying to design distinctive weapons for our game. Works with the metroidvania formula because we scatter 20 different weapons around the map for people to discover and adds to the sense of exploration. They also combo well together! https://t.co/tfA6CD0WhH
Here's a few screenshots from my indie horror visual novel game: No Death No Life for #ScreenshotSaturday! #indiedev https://t.co/9vEuRgtkLW
3 mediaThis is my game called Crackheads on Steam, and I have 5 days until the public playtest!! Over 900 signed up so far. #indiegames https://t.co/e7Ru2gC4bC
Hi! The "From Poland With Love" festival just started on Steam! 🇵🇱✨ The End of the Sun is proud to be featured.
To celebrate, we’ve got an amazing discount🔥 https://t.co/goXuYVEPhI Spot real Polish locations in our game! 👇
#FPWL26 #FPWL #steam #gaming https://t.co/qIsZxr1rOI

⚔️ MMO adventures in a handcrafted pixel art world ✨
Soulbound: Online is a pixel-art action roguelite with an MMORPG overworld. Dragged into an online land, you find yourself faced with the Anima, god-like beings, who look at you like a tasty morsel.
Once you escape into the world of Soulbound, you can craft your own gear, start a base, and join thousands of players just like you who are ready to explore, fight, and thrive.
Soulbound: Online is the work of a small indie studio, and we are thrilled to announce that our game is going into Early Access on Steam TODAY. If you enjoyed this mini-trailer, we hope you’ll consider joining the adventure over on Steam.
Good luck, Pioneers!
My game is for THE MANDALORIAN, DUNE, and MAX PAYNE FANS! Algorithm PLEASE FIND THEM!
My game is for THE MANDALORIAN, DUNE, and MAX PAYNE FANS! Algorithm PLEASE FIND THEM!
You can now wishlist my game on Steam! Title reveal in the video, link in replies https://t.co/cBc78K2xgZ
Oh, and If you decide to buy the game, please consider leaving a review on Steam. It makes a massive difference for indie developers like us and helps other players discover our game. Thank you! 😊 https://t.co/5pdwJv91Ei

I feel like i'm making a lot of progress with my game! Get excited for the next chapter which will be the forest ruins and ruins dungeon! #gamedev https://t.co/nZRr68FuUW






































