Game category

Building & simulation

Build, manage or simulate a place, system or business.

Building & simulation

5 posts in this view · 862 in the catalogue

fraplsr — Percolate developerPostYourGame · Oct 19, 2026

I’m the developer of Percolate: Business Tycoon, published as fraplsr. The game launches on Google Play on 14 October 2026.

You begin with a café in Lisbon, but coffee is only the starting point. Build a company across eight sectors and ten cities: cafés, bakeries, groceries, restaurants, hotels, gyms, electronics and apparel. Manage premises, prices, staffing, supplies and weekly finances. Stock-market and football-club management are also part of the game.

Access: the first five in-game years of each career are free. Continuing requires a one-time full-game unlock. Optional cosmetics and extra career slots are separate one-time purchases. No ads or subscriptions.

Languages: English, Italian, German, Spanish, French and Russian.

Get Percolate on Google Play

Watch the new 30-second launch trailer · Gameplay screenshot carousel

Developer contact: percolategame@gmail.com

Блэйк про игрыThreads · Sep 15, 2026

Страничку заполнил, ждём теперь одобрения страницы 3-5 дней, надеюсь все пройдет гладко. Пока заполнил на скорую руку, а позже будем исправлять все. Главное что это ускорит доступ к playtest версии. И те кто не получил доступ смогут его получить.

Заодно выражаю благодарность всем тестерам из google play, тест не просто прошли, а пролетели! Игру я конечно публиковать пока не буду, ещё много чего надо делать, но главное что теперь могу выпустить игру в любой момент

AfterRoach — media from the original creator post2 media
ThreadsMobile#4
Building & simulation
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AgreeableEstate4958Reddit · Oct 1, 2026

Hey everyone, I recently built Xetodus, a space MMO that runs entirely in your browser.

You can explore 750+ procedural star systems, fly 20+ ships, and train 17+ skills. You can also land on planets to build colonies, set up drilling operations on moons, and fight other players or take on PvE battles.

Explore the universe, work toward your next ship, or find a planet to call home.

It’s playable now: xetodus.com

No separate download required. It’s free to play, with an optional paid membership for additional features. Mobile supported also! WebGL or WebGPU support required (any modern browser).

I’d really appreciate some fresh eyes on it, especially the first few minutes. Are the flight controls clear, and do you know what to do once you’re in your ship? Feedback on what’s fun, confusing, or missing would be genuinely helpful.

RedditMobile#3
Adventure & explorationBuilding & simulation
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Careless-Flower6059Reddit · Sep 29, 2026

Hi! I'm a solo designer making Mise, a restaurant management game for phones. It's free, plays in the browser, and needs no download or sign-up.

Every morning you check the prices, the weather and who's coming, shop at the market, build tonight's menu, then run service and watch the night play out. You start with a hot dog stand, move up to a sandwich shop, then a diner or a noodle bar where you hire and train your own kitchen team.

Here's the link: https://behuzer.itch.io/mise
Three chapters so far, a few hours in total. Best on a phone.

What I'd love to know:

  1. After day 1, did you want to play day 2? Why, or why not?
  2. Was anything confusing? Where did you get stuck?
  3. How long did you play, and what made you stop?

Honest is better than nice. If you'd like to help even more: Settings › Playtest log › Copy, and paste it here or in a message. It's just a list of taps and screens, with no personal details, and it shows me exactly where people get stuck.

Thank you and I hope you enjoy Mise!

Media from the original creator post
saimonRReddit · Jul 4, 2026

Hey r/iosgaming,

Simon here, solo dev behind Tiny Harvest, an ads-free farming game 🌽

The game has grown quite a bit since I first posted, especially on the gameplay side I added a couple of new areas.

The core game is still:

  • grow crops and produce animal products
  • craft items through buildings & recipes
  • complete orders for coins and XP
  • unlock new areas and systems
  • use automation once your farm gets busier

Recent additions:

  • Blacksmith gear that gives bonus drops during expedition runs
  • Airport requests with destination leveling and better rewards over time
  • Farm Hands, so you can delegate repeated farm work
  • lots of balance, bug, and flow improvements from player feedback

Tiny Harvest is free to download, has no ads, and played only in portrait - choices I made because that's the kind of games I like most 😅

I’d currently love to get your feedback on the first session: does the early game explain the loops well, and does the pacing feel fair before the bigger systems unlock?

As a small thank-you, I added the code IOSGIFT (enter in settings) for some boost items ✌️

Link: https://apps.apple.com/us/app/tiny-harvest-cozy-farm/id6755226300