I'm still building Waterfalls Dream - a game with realtime 3d water physics and satisfying terrain sculpting. Today I bring you camera focus, wind, rain and software cursor. Everything starts feeling so much more alive!
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Steam page coming soon, alongside the first playtest!
Also can follow on x: https://x.com/mogmek
UPD. some links so I won't repeat them in the comments:
- Post about how to build such water
- Post about what my particle engine can do


