184 days later, my game finally looks like it was made by someone who knows what they're doing 😅
I spent two years building Summit of Elements - a cozy pixel-art farming adventure where you bend the elements instead of just using tools. Stardew Valley meets Avatar: The Last Airbender. 🌿🔥💧🌪
But every part of the game was coming together EXCEPT the menus. I have 10 years of web development experience and I still could NOT make a game UI that didn't look like developer art. So I did the thing I swore I wouldn't... I hired help.
This is the story of losing my ego, why I didn't let AI just do it, and how hiring a real UI designer changed the whole game.
🎨 UI Design: Sofi https://www.linkedin.com/in/sofia-nahir-martinez/ https://x.com/nox_pff
Big thanks to Sofi for the style guide that rebuilt my entire UI — go check out her work, she's incredible.
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0:00 Intro 0:43 The Problem 2:05 Why I Didn't Use AI 4:34 The New Screens In Action 5:10 The Master Reveal 5:31 What It Cost
#indiedev #gamedev #devlog #pixelart #indiegame #gamedevelopment


