I shared the calmer island side of Red Skies at Dawn recently. This clip is back aboard the boat, with a rather different view ahead.
I'm the solo developer, and this is in-development footage of the waterspout and storm effects. I'm working towards that feeling of being very small out on the water, especially when the sky starts closing in.
What sells the scale for you here, and what still feels off?
If the game interests you, you can wishlist Red Skies at Dawn on Steam. Thanks for taking a look.



