I’ve been working hard as a solo indie developer on my dream project: "Milo: Beyond The Pines", a 2D pixel-art precision platformer heavily inspired by games like Celeste
You play as Milo, a little red fox navigating a dark, atmospheric, and rainy mountain world on a journey to find his missing sister, Luna. I wanted Milo to feel truly alive, so I've added some cute random idle/AFK animations—he chases his tail, rolls on the ground, sneezes, or stretches when you leave him waiting!
It’s finally out! The game/demo is officially live and available to play right now, and I would love to hear your thoughts, feedback, or any critique on the movement and art style!
🎥 Watch the Official Trailer here: https://youtu.be/kiWBY8mcoiE
🕹️ Check out the Itch.io page: https://marwan-reyad1.itch.io/milo
Thank you so much for reading, and I'd love to answer any questions about the development process! 🌲🦊


