Every time we talk about making a 2D run 'n' gun, someone tells us that classic arcade shooters don't sell anymore unless they have procedural generation or meta-progression loops.
We chose to ignore that and focus 100% on making a game with pure arcade flow, hand-drawn 2D animation and adding our own twist of throwing bowling balls and tennis balls instead of standard guns.
Do you think ""dead genres"" are actually dead, or are players just waiting for someone to modernize them?



