I put a lot of love into the DISTANT environment. Am I overdoing it? 🫣😄
I know, I know. But I want the game to look good no matter how high Ripples climbs, which makes a BIG difference for level design choices, right?🙃
Catalogue summary
A developer environment update shows a diving-helmet character navigating fields and platforms above a landscape of waterfalls and a lighthouse.
I put a lot of love into the DISTANT environment. Am I overdoing it? 🫣😄
I know, I know. But I want the game to look good no matter how high Ripples climbs, which makes a BIG difference for level design choices, right?🙃
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