Hi.
I’m working on my first truly serious, “bigger” project, a psychological/survival horror game called Sleepwalkers. From the start, I wanted to give this game a more distinct visual style, one that wasn’t just the typical Unreal Engine horror look. I just hate that all horror games are grey. Just grey. Grey walls, grey everything. That's soo boring. I started experimenting more boldly with colors, drawing inspiration from the work of Nicolas Winding Refn, among others and here's some of the results.
Many more examples are work in progress.



