Hey everyone!
I've been solo developing The Heist, a 4–10 player multiplayer social deduction game set inside a museum.
The idea is simple: steal priceless artifacts, outsmart security, and escape without getting caught.
But there's a twist — everyone has a role.
Some players are trying to steal, others are protecting the museum, and some have their own objectives.
The game currently features:
- 9 different roles
- Hacking, traps, and security systems
- Valuable artifacts to steal and carry
- Multiple escape routes
- Social deduction, deception, and unexpected betrayals
I've spent a lot of time building this project on my own, and I've reached the point where I really need actual players to test it.
I'm looking for playtesters to help me figure out what's fun, what's confusing, and what needs improvement — especially role balance and multiplayer gameplay.
You can download here: Itch.io
The video shows actual footage from the game.
If you're interested in testing The Heist, leave a comment or send me a DM!
Thanks for checking out my game. Every bit of support means a lot to me as a solo developer. ❤️