Back to YouTube posts
YouTube post · Sep 24, 2026

Cranberry prototype

Catalogue summary

A platformer prototype evolves after player feedback, with grappling and movement between planes.

No playable link shown in this sourceOpen original post Report a problem
devberryYouTube · Sep 24, 2026

Subscribe To Not Miss Any Updates!

Join Discord For Live Updates On My Game: https:// discord.gg/9PQs5cQ5F

Wanna playtest? Here is a link to the game: html version: https:// cranberrydev.itch.io/cranberry-game-build-1 exe version: https:// drive.google.com/file/d/1fn9_swUm4EsxL5BTKOjycTXMq1K_TFGI/view?usp=sharing

This month was great! I finally hosted my first ever playtest session, and turns out I have to fix a lot of things that I wasn't aware of. That is what the playtesters are for! Other than that, I have implemented LayerHooks, to travel between different layers, which makes my game almost 2.5d! Hope you enjoy!

Subscribe for monthly indie game devlogs, and let me know in the comments what do you think of the water mechanic and my implementation of it?

Tags: Celeste gameplay, Celeste mechanics, Celeste movement, indie platformer, Celeste hitboxes, gameplay analysis, celeste story, celeste, celeste walkthrough, devlog, indie, indie game, platformer movement, devlogs, precision platformer, indie dev, game devlog, godot, madeline, playtest, game playtest, game development tutorial, gamedev, gaming, hollow knight

Continue reading on YouTube

Conversation

Account settings

Share questions and feedback about this post. Sign in only when you want to comment or reply.

Loading conversation…

Share a question or constructive feedback.
Plain text · Draft kept in this tab0/2,000