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Wanna playtest? Here is a link to the game: html version: https:// cranberrydev.itch.io/cranberry-game-build-1 exe version: https:// drive.google.com/file/d/1fn9_swUm4EsxL5BTKOjycTXMq1K_TFGI/view?usp=sharing
This month was great! I finally hosted my first ever playtest session, and turns out I have to fix a lot of things that I wasn't aware of. That is what the playtesters are for! Other than that, I have implemented LayerHooks, to travel between different layers, which makes my game almost 2.5d! Hope you enjoy!
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Tags: Celeste gameplay, Celeste mechanics, Celeste movement, indie platformer, Celeste hitboxes, gameplay analysis, celeste story, celeste, celeste walkthrough, devlog, indie, indie game, platformer movement, devlogs, precision platformer, indie dev, game devlog, godot, madeline, playtest, game playtest, game development tutorial, gamedev, gaming, hollow knight


