Hey everyone!
Here is a quick showcase of the weapon mechanics and gameplay from my upcoming 3D survival horror game built with Godot 4.
I’ve also composed an original track playing in the background:
- Track: "Running From the Hell of Life" (Action / combat theme)
(Note: Please turn up the volume a bit for the best audio experience!)
Quick Note: The music track is created specifically for this game and is not free for commercial or personal use in other projects. Thanks for understanding!
I’d love to get your feedback:
- Which weapon's functionality/mechanics did you like the most?
- How do the weapon mechanics and movement feel?
- What kind of story or emotions does this title and track evoke while watching the gameplay?
Any feedback on the combat atmosphere or sound mix is greatly appreciated!



